Re: [Dspace-tech] Computers games' repository

2008-03-09 Thread Jeane Teixeira
Hi everybody. Thanks for all explications. MacKenzie you helped me a lot. :-) Now, I will make some tests about game's storage and recovery in the Dspace. Probably, I will come back to this list for new questions. cheers Jeane ps: sorry for my english because it is not good! If necessary, correc

Re: [Dspace-tech] Computers games' repository

2008-03-06 Thread MacKenzie Smith
Good point, and thanks for the referral. Robert Feldman wrote: > At the risk of wandering off-topic from DSpace, when archiving non-PC > software (i.e., for operating systems other than MS-DOS/PC-DOS or Microsoft > Windows, and not on standard IBM format disks) it is advisable to create an > im

Re: [Dspace-tech] Computers games' repository

2008-03-06 Thread Robert Feldman
PROTECTED] or look in their archives. Bob -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MacKenzie Smith Sent: Thursday, March 06, 2008 9:55 AM To: Jeane Teixeira Cc: dspace-tech@lists.sourceforge.net Subject: Re: [Dspace-tech] Computers games' repositor

Re: [Dspace-tech] Computers games' repository

2008-03-06 Thread MacKenzie Smith
Hi Jeane, Jim was right that you can store any sort of digital object in DSpace (with metadata) including software programs like computer games, but to make a game truly useful over time requires a bit more effort... you probably know all about this so I apologize if this is old news, but most

Re: [Dspace-tech] Computers games' repository

2008-03-06 Thread James Rutherford
Hi, On Thu, Mar 06, 2008 at 06:54:10AM +, Jeane Teixeira wrote: > I'd like to know if is possible to use the Dspace to create a > computers games' repository. You can store whatever you like in DSpace :) You may want add a new metadata schema for describing them, but you wouldn't have to. ch