Yes. Still happens on Ubuntu 14.04 64bit with Star Wars Knights of the
Old Republic.
** Attachment added: "relevant screenshot"
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1266003/+attachment/4471117/+files/swkotor_fullscreen.png
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Is this fix going to be backported to Trusty?
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https://bugs.launchpad.net/bugs/1241972
Title:
Drag and drop apps from Dash to Desktop
Yup, I judging by the date when I added this, trusty was still in beta.
Haven't seen that problem after release. My bad for not updating this
bug report :/
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Matching
This does not appear to happen with driver version 340.46 installed
using the .run installer.
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https://bugs.launchpad.net/bugs/1283979
I found out that it ceases to act up when using the native Steam client.
Starts to flicker when moving windows when I quit the Steam client.
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The workaround that I found was to disable flipping in nvidia-settings
but this shouldn't be a permanent fix because it potentially degrades
OpenGL performance:
Option NoFlip boolean
Disable OpenGL flipping; see Chapter 17 for a description. Default: OpenGL
will swap by flipping when
Public bug reported:
This affects installers and possibly other applications which run with
wine. I'll add screen-shots to better illustrate the issue.
The workaround is to configure wine not to let the window manager
decorate windows.
ProblemType: Bug
DistroRelease: Ubuntu 14.04
Package: unity
And the way that the window should look.
This issue does not happen on Ubuntu 12.04 64bit
** Attachment added: installer_shows_correctly.png
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1289956/+attachment/4014561/+files/installer_shows_correctly.png
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Public bug reported:
As the title says, when I grab a window and move it around the top bar
and the launcher disappear and then re-appear. Unity does not crash.
During the move these elements flicker on and off. It looks more like a
graphical glitch.
This seems to have started after I got the
Public bug reported:
When running fullscreen application with wine which requires a
resolution change, the resolution change happens but the Unity stuff
still appears on screen and can be interacted with.
More than that, it appears that somehow I get a big window that is
zoomed in on the game.
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