[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-09-21 Thread Michael Zanetti
This bug is about an issue in the implementation that whenever someone creates a new "Audio" or "SoundEffect" item (regardless of the role) it will change the volume. The game maroon in trouble, as mentioned in the original bug description only uses SoundEffects, no Audio. Yet it changes the volume

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-09-18 Thread Matthew Paul Thomas
It's on-topic because changing SoundEffect to the alert role (and fixing bug 1418210, which should be fixed regardless) would fix this bug. The volume hardware buttons would control the volume of the game sound effects. But maybe there's a better solution. So let's step back a bit. The goal of the

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-09-03 Thread Michael Zanetti
"It's not more complicated, because SoundEffect and Audio *already both exist*. If they are supposed to use the same role, what is the point of them both existing?" They both are intended for multimedia but the difference is on a technical level. The Audio element is more suited for music. It pro

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-09-03 Thread Matthew Paul Thomas
"I don't think we want to change the SoundEffect to the alert role. That would make things even more complicated and not really help with this bug." It's not more complicated, because SoundEffect and Audio *already both exist*. If they are supposed to use the same role, what is the point of them b

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-08-17 Thread Oliver Grawert
If we would have a volume-slider Qt/QML element that allows you to pick the role it manages you could have a volume control in the app (like i described in bug #1389761) ... that would indeed not fix indicator sound (or volume button) behaviour unless you limit its focus to certain roles. -- Y

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-08-17 Thread Xavi Garcia
The main problem I've found when testing this bug is that every sound played from the "Maroon in trouble" opens and closes the pulse audio sink to play every single sound. What we experience then is that the role is changing from "alert" to "multimedia" just for less than a second and you can s

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-08-14 Thread Michael Zanetti
I don't think we want to change the SoundEffect to the alert role. That would make things even more complicated and not really help with this bug. Also that would have the side effect that in order to mute a game one has to mute the ringtone, which IMO are really not the same thing. Also muting a

[Dx-packages] [Bug 1478506] Re: Apps change audio output role all the time

2015-08-13 Thread Xavi Garcia
** Branch linked: lp:~xavi-garcia-mena/indicator-sound/lp-1478506-use- role-volume -- You received this bug notification because you are a member of DX Packages, which is subscribed to indicator-sound in Ubuntu. Matching subscriptions: dx-packages https://bugs.launchpad.net/bugs/1478506 Title: