** Changed in: unity (Ubuntu) Status: Invalid => Fix Released ** Changed in: unity (Ubuntu) Importance: Undecided => Medium
** Changed in: unity (Ubuntu) Assignee: (unassigned) => Sam Spilsbury (smspillaz) -- You received this bug notification because you are a member of DX Packages, which is subscribed to compiz-plugins-main in Ubuntu. Matching subscriptions: dx-packages, dx-packages https://bugs.launchpad.net/bugs/864476 Title: it is possible to see a window in it's pre-animation state during unmap animations Status in Compiz Animations Plugin: Fix Released Status in Compiz Main Plugins: Fix Released Status in Unity: Fix Released Status in “compiz-plugins-main” package in Ubuntu: Fix Released Status in “unity” package in Ubuntu: Fix Released Status in “compiz-plugins-main” source package in Oneiric: Fix Released Status in “unity” source package in Oneiric: Invalid Bug description: This is visible in eg, shade and unshade animations where a slight artefact is displayed of what the window's full decoration state would have been like before the window frame is actually adjusted post animation, because we disable the animation plugin painting windows in preparePaint rather than donePaint, so there's a race condition where one frame will be painted with the artefact. TESTCASE: No artefacts when shading windows To manage notifications about this bug go to: https://bugs.launchpad.net/compiz-animation-plugin/+bug/864476/+subscriptions -- Mailing list: https://launchpad.net/~dx-packages Post to : dx-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~dx-packages More help : https://help.launchpad.net/ListHelp