Hello Andrew and others,
I used Andrew's suggestion and set a debugger breakpoint in the emulator.
The results are close to what I was looking for. Its 28 bytes off. If
any of you could please take a look and tell me why, I would appreciate it.
Also, if its patch worthy to get the address I c
On Feb 12, 2014, at 9:51 AM, John Davis wrote:
> Andrew and others,
>
> Here is the process I used to build a rom and how I tried to verify it. The
> process seems to make it to the FV, but when I try to verify it with the
> simulator it crashes. Any advice is appreciated.
>
> http://sourc
Andrew and others,
Here is the process I used to build a rom and how I tried to verify it.
The process seems to make it to the FV, but when I try to verify it with
the simulator it crashes. Any advice is appreciated.
http://sourceforge.net/p/uefinotes/wiki/Add%20a%20ROM%20to%20FV/
John
On Tu
I guess I am confused. I don't have the files handy but I thought the
entire fv would be loaded at the top of memory. I'll post more detail
tomorrow morning.
On Feb 11, 2014 6:06 PM, "Andrew Fish" wrote:
>
> On Feb 11, 2014, at 4:34 PM, John Davis wrote:
>
> > Hello
> >
> > Can you use the emula
On Feb 11, 2014, at 4:34 PM, John Davis wrote:
> Hello
>
> Can you use the emulator to dump memory associated with roms?
>
The “emulator” is not a VM. If you want to assume magic addresses and hardware
exist you need to run the OVFM, as it runs in a VM.
The “emulator” is an OS application w
Hello
Can you use the emulator to dump memory associated with roms?
For instance, dmem fff3c9e8 is a region where I believe I have a rom
mapped, but that command will crash the emulator.
--
John F. Davis
6 Kandes Court
Durham, NC 27713
919-888-8358
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