I am interested in learning elm. I just read an article from Jean-Jacques
Dubray. He thinks an alignment with "SAM" would make elm stronger:
https://www.infoq.com/articles/no-more-mvc-frameworks#anch133142.
Discussions: https://gitter.im/jdubray/sam.
What do you think? Might it be interesting
Makes sense, but remember that most users who are new to Elm will not be
checking the upgrade doc from a version they never used.
On Monday, May 23, 2016 at 1:10:08 PM UTC-4, Noah Hall wrote:
>
> (not saying it can't be improved - but this is where the info for
> core/evan's packages live)
>
>
There is a quick fix for this
- https://github.com/deadfoxygrandpa/Elm.tmLanguage/issues/99
On Monday, 23 May 2016 22:53:24 UTC+5:30, kgashok wrote:
>
> Specifically after the changeover from
> *module XXX where *
> to
> *module XXX exposing (..) *
>
> the highlighting in Sublime T
The maintainer for the plugin is sadly unresponsive. There's been a
couple of offers to take it over, and it's been forked to
elm-community, but apparently the process to get it updated upstream
with sublime package control is complex. I'm not sure.
for now, you can add a `--where` as a comment af
Perhaps there could be an option for a "landing page" or multi-version
README, so the documentation for the old versions can point to the new
versions? Like, a PackageInfo.md in master on GitHub?
Or maybe, when a library is deprecated, it should be good practice to
release a "dummy" version with a
Specifically after the changeover fro m
*module XXX where *
to
*module XXX exposing (..) *
the highlighting in Sublime Text 3 is all screwed up. How do I
update/upgrade the Elm support settings in Sublime Text 3?
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https://github.com/elm-lang/elm-platform/blob/master/upgrade-docs/0.17.md#update-elm-packagejson
On Mon, May 23, 2016 at 7:06 PM, Alexander Biggs
wrote:
> If I google "elm keyboard" today, here is the series of steps I follow
> before figuring out how to do keyboard input in my Elm game:
>
> 1. C
(not saying it can't be improved - but this is where the info for
core/evan's packages live)
On Mon, May 23, 2016 at 7:09 PM, Noah Hall wrote:
> https://github.com/elm-lang/elm-platform/blob/master/upgrade-docs/0.17.md#update-elm-packagejson
>
> On Mon, May 23, 2016 at 7:06 PM, Alexander Biggs
>
If I google "elm keyboard" today, here is the series of steps I follow
before figuring out how to do keyboard input in my Elm game:
1. Click on first result, "Keyboard - core 2.1.0" packages page
2. Click on "go to latest version"
3. Get redirected to a 404 page
4. Scratch my head for a bit befor
As always, PRs are welcome and encouraged.
On Mon, May 23, 2016 at 3:52 PM, Magnus Rundberget wrote:
> I know I sound like a party pooper, but I thought/hoped that packages in Elm
> was about providing one really good lib/package for a particular concern (at
> least as a general rule).
> Maybe yo
I know I sound like a party pooper, but I thought/hoped that packages in
Elm was about providing one really good lib/package for a particular
concern (at least as a general rule).
Maybe you could help each other out and make the "awesomest ever" phoenix
package for Elm.
A quick peak on reddit
I'm not sure if the lazyDict approach applies, but I'm hitting a much
simpler (IMO) issue that I've reported
at https://github.com/elm-lang/html/issues/21.
I'm honestly surprised that no one has run into it yet, specially since the
documentation for `key` in 0.16 specifically provides this exac
I don't know if Elm should become a general server side language. I mean
you have many years of development in the runtimes of Erlang (Beam), OCaml
and Haskell as well as others.
At this point I would say that if you want a strong type system on the
server side take a look at Haskell, OCaml or F#
Actually no, and it looks like Noah has put more effort into the helpers,
and faced the same complexity in actually extracting messages incoming
On 23 May 2016 12:14 a.m., "Magnus Rundberget" wrote:
> Did you notice this before you set out on your quest ?
> http://package.elm-lang.org/packages/No
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