Does it mean that Elm runtime creates and cancels subscriptions
on the fly (for every model change)?
On Mon, Jul 17, 2017 at 6:19 PM +0400, "Marek Fajkus" <marek....@gmail.com>
wrote:
Sometimes you don't need subscriptions if you're in some state. For instance,
if you have game and subscription to say mouse position you can subscribe to
Mouse.position only when a user is in play state and avoid subscription in game
menu.
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