> Do you already use the startup.lua from svn? This look suspiciously like
> the problem I fixed last week where backslashes were not quoted
> correctly. -- Danie
Daniel,
With diff, I see the "function EscapeString" added in startup.lua in
the SVN and now I will update which will probably fix the
On Wed, 2005-06-29 at 07:15 +, Karen Pouelle wrote:
> This is the error I get:
>
> error: unfinished string;
> last token read: `"C:Documents and SettingsPaws ' at line 238 in
> file `C:\PROGRA~1\HOME/.enigmarc2'
> Error in configuration file.
> Error: attempt to create string with null poin
This is the error I get:
error: unfinished string;
last token read: `"C:Documents and SettingsPaws ' at line 238 in
file `C:\PROGRA~1\HOME/.enigmarc2'
Error in configuration file.
Error: attempt to create string with null pointer
This is the line I had to remove:
stats["C:Documents and Setting
On 6/28/05, Karen Pouelle <[EMAIL PROTECTED]> wrote:
> I've noticed if the test level is somewhere out on a long absolute
> path and I beat the level, the .enigmarc2 can possibly get corrupted
> by stats entry for that level. I just have to manually remove the line
> and Enigma will run again with
> On 6/28/05, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> How Do I run levels in Enigma that i have downloaded?
On 6/28/05, Jacob Scott <[EMAIL PROTECTED]> wrote:
> First get the
That's a good idea to add it to the end of Enigma 3's index.
Now that a test build to accept a level name as a
First get the level files (probably .lua and .png) under the
data/levels folder. Go to data/levels under enigma (a relatively
recent version) and open whatever index_*.txt file you want to add the
new levels to (I usually choose "Enigma 3"). At the end (or anywhere
you want) add a line of the for
How Do I run levels in Enigma that i have downloaded?
Thanks
Space Man
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