[E-devel] [Patch] modify an ecore resize& move code related with X request

2011-10-24 Thread 박지연
Hello I'm Jiyoun park. I made patch adding new API: ecore_evas_request_geometry_get. The reason I make this API is X request is async. for example, If application want to change window size like below. APP & Evas & Ecore X 1. 480X33 2. 800X33 <

[E-devel] there is bug in evas_scale_smooth_scaler_up.c

2011-06-03 Thread 박지연
Hi. I'm Jiyoun park. there is bug in evas_scale_smooth_scaler_up.c (Woohyun Jung found it) if src_region_x exceed 32767, it make overflow when line 40 <<< dsxx = ((srw - 1) << 16) / (drw - 1) (and maybe dsyy = ((srh - 1) << 16) / (drh - 1) code also make overflow) this overflow ma

[E-devel] [Patch] evas_cache_image_size_set bug fix

2011-05-13 Thread 박지연
Hi~ I think there is some problem in evas_cache_image_size_set function. In function , it create new evas_cache_image im2. But it set original evas_cache_image im's reference to 1 and not set im2's reference. There is problem below scenario. 1. object 1 file set -> it create Image entr

Re: [E-devel] [Patch] Evas gl shader use binary shader

2011-05-02 Thread 박지연
That's OK ~~ ^^;; --- Original Message --- Sender : Gustavo Sverzut Barbieri Date : 2011-05-02 21:58 (GMT+09:00) Title : Re: [E-devel] [Patch] Evas gl shader use binary shader On Mon, May 2, 2011 at 9:55 AM, Daniel Juyung Seo wrote: > FYI. > s/he/she Ooops! :-) -- Gustavo Sverzut Barb

[E-devel] About memory leak possibility in Elementary

2011-03-30 Thread 박지연
Dear All. I'm Jiyoun park. Yesterday, I found some code which cause memory leak in elementary. some elementary check parent's evas after alloc memory in elm_XXX_add function like below. ... wd = ELM_NEW(Widget_Data); ==> alloc memory e = evas_object_evas_get(parent); if (