Re: [E-devel] [EGIT] [core/efl] master 01/03: Stop leaking evas objects in Lua.

2013-12-30 Thread David Seikel
On Fri, 1 Nov 2013 12:18:46 +1000 David Seikel wrote: > On Wed, 30 Oct 2013 11:44:33 +0100 Leif Middelschulte > wrote: > > > Unfortunately, this bug is still valid. > > Applications using lua crash, if it creates(/deletes) sufficient > > elements. See https://phab.enlightenment.org/T323 for an

Re: [E-devel] [EGIT] [core/efl] master 01/03: Stop leaking evas objects in Lua.

2013-10-31 Thread David Seikel
On Wed, 30 Oct 2013 11:44:33 +0100 Leif Middelschulte wrote: > Unfortunately, this bug is still valid. > Applications using lua crash, if it creates(/deletes) sufficient > elements. See https://phab.enlightenment.org/T323 for an example that > will crash e.g. edje_player if the window is resized

Re: [E-devel] [EGIT] [core/efl] master 01/03: Stop leaking evas objects in Lua.

2013-10-30 Thread Leif Middelschulte
Unfortunately, this bug is still valid. Applications using lua crash, if it creates(/deletes) sufficient elements. See https://phab.enlightenment.org/T323 for an example that will crash e.g. edje_player if the window is resized a couple of times. Could you have another look? I guess that increasin