On Mon, 25 Feb 2008 15:28:59 GMT "[EMAIL PROTECTED]" <[EMAIL PROTECTED]>
babbled:
>
> > > There are a couple of other smart class functions that would
> > > also be useful with smart objects, in particular min/max_size_get
> > > functions, and add similar functions to the evas api so that on
On Fri, 22 Feb 2008 19:52:06 +0100 "Cedric BAIL" <[EMAIL PROTECTED]> babbled:
> Hi,
>
> I am tracking a slow down since a few days now and I think I finally
> understand where it come from. The symptom were some frame glitch
> during edje animation, when I called a edje_object_part_text_set.
>
> > There are a couple of other smart class functions that would
> > also be useful with smart objects, in particular min/max_size_get
> > functions, and add similar functions to the evas api so that one
> > can query an evas object's min/max size.
>
> I already though about that, and perhap
On Sat, Feb 23, 2008 at 1:07 PM, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
> > - call _edje_calc only from a render_pre.
>
> I should add though that in this particular case, there could
> be potential 'side effects' in event handling.. because, some changes
> of state that could be a
> - call _edje_calc only from a render_pre.
I should add though that in this particular case, there could
be potential 'side effects' in event handling.. because, some changes
of state that could be affecting the size and positioning of things,
would then be deferred to render_pre time, a
Cedric wrote:
> If understood the code correctly, when I change a property that
> could affect the layout of the edje, _edje_calc is called directly
> instead of being defered until render like all native evas_object
> behaviour. That's because smart object don't have a render_pre
> funct
Cedric BAIL ha scritto:
> Hi,
>
> I am tracking a slow down since a few days now and I think I finally
> understand where it come from. The symptom were some frame glitch
> during edje animation, when I called a edje_object_part_text_set.
>
> By putting more presure on edje_object_part_text_set
Hi,
I am tracking a slow down since a few days now and I think I finally
understand where it come from. The symptom were some frame glitch
during edje animation, when I called a edje_object_part_text_set.
By putting more presure on edje_object_part_text_set from a timer, I
was able to loose a