Re: [E-devel] Compile efl for windows using msys2 enable openGL support

2017-03-01 Thread Vincent Torri
hey, I have not tried the gl sdl engine yet. The best would be to add a win32 gl engine of course cheers Vincent On Tue, Feb 28, 2017 at 12:26 PM, Michał Butterweck wrote: > Hi, > >> no opengl engine for now, only GDI and DirectDraw > > We are creating an app which needs

Re: [E-devel] Compile efl for windows using msys2 enable openGL support

2017-02-28 Thread Michał Butterweck
Hi, > no opengl engine for now, only GDI and DirectDraw We are creating an app which needs some sort of OpenGL view. Is it possible to use GLView widget with any of these engines? If not would be hard to buidl the gl sdl engine on MSWindows (if it can use GLView)? Best regards, Michal

Re: [E-devel] Compile efl for windows using msys2 enable openGL support

2017-02-27 Thread Vincent Torri
Hello On Mon, Feb 27, 2017 at 6:16 PM, Tomasz Merta wrote: > > Hello, > I use efl and elementary library in a linux application, which works very > fine. Now I am trying to compile it under windows. I managed to compile efl > under msys2 (min, but during autogen there is no

[E-devel] Compile efl for windows using msys2 enable openGL support

2017-02-27 Thread Tomasz Merta
Hello, I use efl and elementary library in a linux application, which works very fine. Now I am trying to compile it under windows. I managed to compile efl under msys2 (min, but during autogen there is no openGL support. In the application there are buttons but I see no window with graphical