Re: [E-devel] Evas avoid damage option

2012-07-20 Thread The Rasterman
On Thu, 12 Jul 2012 11:57:40 -0300 Rafael Antognolli said: > On Wed, Jul 11, 2012 at 9:09 PM, Carsten Haitzler > wrote: > > On Wed, 11 Jul 2012 17:47:34 -0300 Rafael Antognolli > > said: > > > >> Hello, > >> > >> I just started looking Evas and Ecore Evas rendering code, and noticed > >> that t

Re: [E-devel] Evas avoid damage option

2012-07-12 Thread Rafael Antognolli
On Wed, Jul 11, 2012 at 9:09 PM, Carsten Haitzler wrote: > On Wed, 11 Jul 2012 17:47:34 -0300 Rafael Antognolli > said: > >> Hello, >> >> I just started looking Evas and Ecore Evas rendering code, and noticed >> that the "avoid_damage" option has several implications. From what I >> understood, t

Re: [E-devel] Evas avoid damage option

2012-07-11 Thread The Rasterman
On Wed, 11 Jul 2012 17:47:34 -0300 Rafael Antognolli said: > Hello, > > I just started looking Evas and Ecore Evas rendering code, and noticed > that the "avoid_damage" option has several implications. From what I > understood, the 3 options are: > > 1) ECORE_EVAS_AVOID_DAMAGE_NONE - every exp

[E-devel] Evas avoid damage option

2012-07-11 Thread Rafael Antognolli
Hello, I just started looking Evas and Ecore Evas rendering code, and noticed that the "avoid_damage" option has several implications. From what I understood, the 3 options are: 1) ECORE_EVAS_AVOID_DAMAGE_NONE - every expose event triggers a new damage and consequently render of the affected are