Re: [E-devel] RFC: script-only edje objects

2008-06-14 Thread Jose Gonzalez
While I'm carrying on with this nonsense here: > > Just to clarify this remark a bit.. All this really means, in this > particular case of edje, is a means by which an edje object would setup, > on each of its member parts, a function that would allow for changing > the part description su

Re: [E-devel] RFC: script-only edje objects

2008-06-14 Thread Jose Gonzalez
I wrote: >>> BTW, this is only tangentially related to scripting, but one thing >>> that's sometimes noted as an 'issue' with edje is that if one changes >>> the state of a part object (via evas calls), then the result isn't >>> updated in edje's internal description (part of the edje sma

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
>> BTW, this is only tangentially related to scripting, but one thing >> that's sometimes noted as an 'issue' with edje is that if one changes >> the state of a part object (via evas calls), then the result isn't >> updated in edje's internal description (part of the edje smart data). >>

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread The Rasterman
On Fri, 13 Jun 2008 17:24:49 -0400 Jose Gonzalez <[EMAIL PROTECTED]> babbled: > > BTW, this is only tangentially related to scripting, but one thing > that's sometimes noted as an 'issue' with edje is that if one changes > the state of a part object (via evas calls), then the result isn't >

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
BTW, this is only tangentially related to scripting, but one thing that's sometimes noted as an 'issue' with edje is that if one changes the state of a part object (via evas calls), then the result isn't updated in edje's internal description (part of the edje smart data). Well, one wa

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Cedric BAIL
On Fri, Jun 13, 2008 at 1:07 PM, Jose Gonzalez <[EMAIL PROTECTED]> wrote: > I agree with Jose, the think we need is just the ability to add objects > from script... why instad do a simple function that create new parts? > maybe > taken from another group in the same file, and then

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
I agree with Jose, the think we need is just the ability to add objects from script... why instad do a simple function that create new parts? maybe taken from another group in the same file, and then do some bindings to basic evas functions like move, resize, etc. In this way y

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
> this is meant to be a small sandbox to play in. generic bindings are intended > to > be powerful and generically useful- different use cases. check how bindings > are > actually done first - you have to provide all the c functions to point to (and > these in turn wrap up the actual evas/whatev

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread The Rasterman
On Fri, 13 Jun 2008 04:35:25 -0400 Jose Gonzalez <[EMAIL PROTECTED]> babbled: > > >> I agree with Jose, the think we need is just the ability to add objects > >> from script... why instad do a simple function that create new parts? maybe > >> taken from another group in the same file, and then do

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
H... Ok, let's back-up a minute here and let me ask you this: Why not start by first having a more or less extensive set of embryo bindings to evas objects/api? >>> for this to work

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
>> I agree with Jose, the think we need is just the ability to add objects >> from script... why instad do a simple function that create new parts? maybe >> taken from another group in the same file, and then do some bindings to >> basic evas functions like move, resize, etc. In this way you can c

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread The Rasterman
On Fri, 13 Jun 2008 03:39:36 -0400 Jose Gonzalez <[EMAIL PROTECTED]> babbled: > > >> H... > >> > >> Ok, let's back-up a minute here and let me ask you this: Why not > >> start by first having a more or less extensive set of embry

Re: [E-devel] RFC: script-only edje objects

2008-06-13 Thread Jose Gonzalez
>> H... >> >> Ok, let's back-up a minute here and let me ask you this: Why not >> start by first having a more or less extensive set of embryo bindings >> to evas objects/api? >> > > for this to work with edje those bindings

Re: [E-devel] RFC: script-only edje objects

2008-06-12 Thread The Rasterman
On Thu, 12 Jun 2008 22:09:56 +0200 (CEST) Dave Andreoli <[EMAIL PROTECTED]> babbled: > I agree with Jose, the think we need is just the ability to add objects > from script... why instad do a simple function that create new parts? maybe > taken from another group in the same file, and then do som

Re: [E-devel] RFC: script-only edje objects

2008-06-12 Thread The Rasterman
On Thu, 12 Jun 2008 14:16:27 -0400 Jose Gonzalez <[EMAIL PROTECTED]> babbled: > H... > > Ok, let's back-up a minute here and let me ask you this: Why not > start by first having a more or less extensive set of embryo bindings >

Re: [E-devel] RFC: script-only edje objects

2008-06-12 Thread Dave Andreoli
- "Jose Gonzalez" <[EMAIL PROTECTED]> ha scritto: > Carsten wrote: > > > Damn you Toma! damn you all to hell! :) You're forcing my hand. Stop > offending > > me with pushing edje and the script in there to do games! rgh! > evil > > bugger! :):):) (you're an aussie so you'll grasp the ton

Re: [E-devel] RFC: script-only edje objects

2008-06-12 Thread Jose Gonzalez
Carsten wrote: > Damn you Toma! damn you all to hell! :) You're forcing my hand. Stop offending > me with pushing edje and the script in there to do games! rgh! evil > bugger! :):):) (you're an aussie so you'll grasp the tone). > > Anyway... since you force me, I have made a start of what i

Re: [E-devel] RFC: script-only edje objects

2008-06-12 Thread Gustavo Sverzut Barbieri
On Thu, Jun 12, 2008 at 2:24 AM, The Rasterman Carsten Haitzler <[EMAIL PROTECTED]> wrote: > Damn you Toma! damn you all to hell! :) You're forcing my hand. Stop offending > me with pushing edje and the script in there to do games! rgh! evil > bugger! :):):) (you're an aussie so you'll grasp th

[E-devel] RFC: script-only edje objects

2008-06-11 Thread The Rasterman
Damn you Toma! damn you all to hell! :) You're forcing my hand. Stop offending me with pushing edje and the script in there to do games! rgh! evil bugger! :):):) (you're an aussie so you'll grasp the tone). Anyway... since you force me, I have made a start of what i call "script only edje obje