On Mon, 16 Jul 2007 23:28:59 +0200 (CEST) Vincent Torri <[EMAIL PROTECTED]>
babbled:
>
> Hey
>
> Windows is case insensitive and in the SDL engine, 2 files have the same
> name (regardless of the case).
>
> May I rename evas_engine_sdl.h to evas_engine.h ? (and maybe
> evas_engine_sdl.c too,
Hey
Windows is case insensitive and in the SDL engine, 2 files have the same
name (regardless of the case).
May I rename evas_engine_sdl.h to evas_engine.h ? (and maybe
evas_engine_sdl.c too, to be consistent)
Vincent
-
Hello,
I have a question regarding the resent SDL Engine updates. Would the engine
allow evas on windows? I do not use windows but I do have to program apps for
it and it would be really cool to use evas + edje and even have some
portability. I know there maybe more issues getting evas etc t
On Thu, 10 Aug 2006 18:46:27 +0200 Cedric BAIL <[EMAIL PROTECTED]> babbled:
> Hi,
>
> I started a SDL engine for evas and would like some feedback. First
> it's working and you will see something with evas_sdl_test. But I have
> already a few questions.
ok- since you are using sdl native e
On Thursday 10 August 2006 23:48, [EMAIL PROTECTED] wrote:
> I'll let raster comment better on this.. but basically, when
> it comes to the image caching.. a general caching mechanism needs
> to be done yes -- one that can be used for any number of things.
> I had some some thoughts and
Cedric writes:
> Hi,
>
> I started a SDL engine for evas and would like some feedback.
> First it's working and you will see something with evas_sdl_test.
> But I have already a few questions.
>
>
>
Well, I don't know anything about SDL, or how useful that
might be,
Hi,
I started a SDL engine for evas and would like some feedback. First
it's
working and you will see something with evas_sdl_test. But I have already a
few questions.
I wanted to directly manipulate SDL_Surface inside RGBA_Image, but this
means
that for the destruction, I nee