Re: [E-devel] XRender engine causes ecore build failure

2011-06-20 Thread The Rasterman
On Thu, 16 Jun 2011 06:35:25 +0200 Ulrich Eckhardt said: ok - it's in svn. as such patch is acceptable as it doesnt break binary compat. it just permanently makes the ecore_evas xrender calls error/do nothing which is what they would do without an xrender engine in evas anyway. so patch is accept

Re: [E-devel] XRender engine causes ecore build failure

2011-06-15 Thread Ulrich Eckhardt
On Saturday 11 June 2011 16:43:55 Christopher Michael wrote: > On 06/11/2011 06:11 AM, Ulrich Eckhardt wrote: > > On Saturday 11 June 2011 10:19:40 Ulrich Eckhardt wrote: > >> I'm trying to create a patch which does just that, which I'll post > >> lateron. > > > > Here it comes. > > > > There are

Re: [E-devel] XRender engine causes ecore build failure

2011-06-11 Thread Christopher Michael
On 06/11/2011 06:11 AM, Ulrich Eckhardt wrote: > On Saturday 11 June 2011 10:19:40 Ulrich Eckhardt wrote: >> I'm trying to create a patch which does just that, which I'll post lateron. > > Here it comes. > > There are a few observations which I'm not sure how to resolve: > 1. configure.ac > There i

Re: [E-devel] XRender engine causes ecore build failure

2011-06-11 Thread Ulrich Eckhardt
On Saturday 11 June 2011 10:19:40 Ulrich Eckhardt wrote: > I'm trying to create a patch which does just that, which I'll post lateron. Here it comes. There are a few observations which I'm not sure how to resolve: 1. configure.ac There is a check for the Xcursor support, which uses "-l Xrender" a

[E-devel] XRender engine causes ecore build failure

2011-06-11 Thread Ulrich Eckhardt
Hi! The error is Evas_Engine_XRender_X11.h: No such file or directory while building ecore. The problem is that this engine was removed from evas but not yet completely from ecore. I was on IRC with Vincent Torri (vtorri) and Daniel Juyung Seo (SeoZ) and the consensus was to remove the code