I also confirm this was fixed in the office and at home.
Coolz :)
Daniel Juyung Seo (SeoZ)
On Wed, Jan 16, 2013 at 8:57 PM, Gustavo Sverzut Barbieri
wrote:
> On Wednesday, January 16, 2013, Carsten Haitzler wrote:
>
>> On Fri, 11 Jan 2013 11:56:43 -0200 Ulisses Furquim
>>
>> >
>> said:
>>
>> >
On Wednesday, January 16, 2013, Carsten Haitzler wrote:
> On Fri, 11 Jan 2013 11:56:43 -0200 Ulisses Furquim
>
> >
> said:
>
> > Hi Raster,
> >
> > On Fri, Jan 11, 2013 at 10:46 AM, Carsten Haitzler
> >
> >
> > wrote:
> > > On Fri, 11 Jan 2013 10:32:35 -0200 Gustavo Sverzut Barbieri
> > > > sa
Hi,
On Wed, Jan 16, 2013 at 9:16 AM, Carsten Haitzler wrote:
> On Fri, 11 Jan 2013 11:56:43 -0200 Ulisses Furquim
> said:
>
>> Hi Raster,
>>
>> On Fri, Jan 11, 2013 at 10:46 AM, Carsten Haitzler
>> wrote:
>> > On Fri, 11 Jan 2013 10:32:35 -0200 Gustavo Sverzut Barbieri
>> > said:
>> >
>> >> On
On Fri, 11 Jan 2013 11:56:43 -0200 Ulisses Furquim
said:
> Hi Raster,
>
> On Fri, Jan 11, 2013 at 10:46 AM, Carsten Haitzler
> wrote:
> > On Fri, 11 Jan 2013 10:32:35 -0200 Gustavo Sverzut Barbieri
> > said:
> >
> >> On Friday, January 11, 2013, Carsten Haitzler wrote:
> >>
> >> > ok - after i
We should add a debug watchdog to ecore Evas. A 1s timer that walks
canvases and check that.
On Friday, January 11, 2013, Ulisses Furquim wrote:
> Hi Raster,
>
> On Fri, Jan 11, 2013 at 10:46 AM, Carsten Haitzler
> >
> wrote:
> > On Fri, 11 Jan 2013 10:32:35 -0200 Gustavo Sverzut Barbieri
> > >
Hi Raster,
On Fri, Jan 11, 2013 at 10:46 AM, Carsten Haitzler wrote:
> On Fri, 11 Jan 2013 10:32:35 -0200 Gustavo Sverzut Barbieri
> said:
>
>> On Friday, January 11, 2013, Carsten Haitzler wrote:
>>
>> > ok - after it happening a few more times - borders go "bad" and stop
>> > rendering.. i sus
On Fri, 11 Jan 2013 10:32:35 -0200 Gustavo Sverzut Barbieri
said:
> On Friday, January 11, 2013, Carsten Haitzler wrote:
>
> > ok - after it happening a few more times - borders go "bad" and stop
> > rendering.. i suspect it simply is an async render done callback never
> > coming
> > back - bei
On Friday, January 11, 2013, Carsten Haitzler wrote:
> ok - after it happening a few more times - borders go "bad" and stop
> rendering.. i suspect it simply is an async render done callback never
> coming
> back - being lost somehow... but it's random but once the window frame
> stops renderi
Carsten Haitzler (The Rasterman) writes:
> ok - after it happening a few more times - borders go "bad" and stop
> rendering.. i suspect it simply is an async render done callback never coming
> back - being lost somehow... but it's random but once the window frame
> stops rendering... it does
ok - after it happening a few more times - borders go "bad" and stop
rendering.. i suspect it simply is an async render done callback never coming
back - being lost somehow... but it's random but once the window frame
stops rendering... it doesn't come back. so i'm suspecting it'd be good to
re
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