Re: [E-devel] suggestion of landscape mode in elm.

2013-02-11 Thread The Rasterman
On Tue, 12 Feb 2013 13:12:42 +0900 (KST) ChunEon Park said: if its just portrait/landscape.. then sizing should be enough to adjust a widget. if youw ant to actually hint orientation like 0, 90, 180, 270 degrēes - tats more useful.. > Dear friends, this is Hermet. > > I suggest a feature - port

Re: [E-devel] suggestion of landscape mode in elm.

2013-02-11 Thread ChunEon Park
<enlightenment-devel@lists.sourceforge.net>; Cc: Sent: 2013-02-12 (화) 13:40:11 Subject: Re: [E-devel] suggestion of landscape mode in elm. On Tue, 12 Feb 2013 13:12:42 +0900 (KST) ChunEon Park <hermet>@naver.com> wrote: > Dear friends, this is Hermet. > > I suggest a f

Re: [E-devel] suggestion of landscape mode in elm.

2013-02-11 Thread David Seikel
On Tue, 12 Feb 2013 13:12:42 +0900 (KST) ChunEon Park wrote: > Dear friends, this is Hermet. > > I suggest a feature - portrait/landscape view mode set for the elm > widgets. > > Although this could be proper only for the mobile envrironment, some > widgets may have totally different UX betwee

Re: [E-devel] suggestion of landscape mode in elm.

2013-02-11 Thread ChunEon Park
um actually, elm_object_view_mode_set(obj, ELM_VIEW_MODE_PORTRAIT/ELM_VIEW_MODE_LANDSCAPE); -Regards, Hermet- -Original Message- From: "ChunEon Park" To: "EFL"; Cc: Sent: 2013-02-12 (화) 13:12:42 Subject: [E-devel]suggestion

[E-devel] suggestion of landscape mode in elm.

2013-02-11 Thread ChunEon Park
Dear friends, this is Hermet. I suggest a feature - portrait/landscape view mode set for the elm widgets. Although this could be proper only for the mobile envrironment, some widgets may have totally different UX between landscape/portrait. So, It will be better if the widget base styles are c