tasn pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=9f15b9fbe70e9bd99774a3129843b030f8d1f5d6

commit 9f15b9fbe70e9bd99774a3129843b030f8d1f5d6
Author: Tom Hacohen <t...@stosb.com>
Date:   Wed May 11 12:33:30 2016 +0100

    Ector renderer gl: Remove the no longer needed .Base hack.
---
 src/Makefile_Ector.am                                |  4 ++--
 src/lib/ector/Makefile.am                            |  4 ++--
 src/lib/ector/gl/Ector_GL.h                          |  2 +-
 ...{ector_renderer_gl_base.c => ector_renderer_gl.c} | 20 ++++++++++----------
 ...ctor_renderer_gl_base.eo => ector_renderer_gl.eo} |  2 +-
 src/lib/ector/gl/ector_renderer_gl_gradient_linear.c |  2 +-
 .../ector/gl/ector_renderer_gl_gradient_linear.eo    |  4 ++--
 src/lib/ector/gl/ector_renderer_gl_gradient_radial.c |  2 +-
 .../ector/gl/ector_renderer_gl_gradient_radial.eo    |  4 ++--
 src/lib/ector/gl/ector_renderer_gl_shape.c           |  4 ++--
 src/lib/ector/gl/ector_renderer_gl_shape.eo          |  4 ++--
 11 files changed, 26 insertions(+), 26 deletions(-)

diff --git a/src/Makefile_Ector.am b/src/Makefile_Ector.am
index a07a442..e0652c5 100644
--- a/src/Makefile_Ector.am
+++ b/src/Makefile_Ector.am
@@ -38,7 +38,7 @@ ector_eolian_files_gl = \
        lib/ector/gl/ector_gl_surface.eo \
        lib/ector/gl/ector_gl_buffer.eo \
        lib/ector/gl/ector_gl_buffer_base.eo \
-       lib/ector/gl/ector_renderer_gl_base.eo \
+       lib/ector/gl/ector_renderer_gl.eo \
        lib/ector/gl/ector_renderer_gl_shape.eo \
        lib/ector/gl/ector_renderer_gl_gradient_radial.eo \
        lib/ector/gl/ector_renderer_gl_gradient_linear.eo
@@ -135,7 +135,7 @@ lib_ector_libector_la_SOURCES += \
 lib/ector/gl/ector_renderer_gl_gradient_linear.c \
 lib/ector/gl/ector_renderer_gl_gradient_radial.c \
 lib/ector/gl/ector_renderer_gl_shape.c \
-lib/ector/gl/ector_renderer_gl_base.c \
+lib/ector/gl/ector_renderer_gl.c \
 lib/ector/gl/ector_gl_buffer.c \
 lib/ector/gl/ector_gl_buffer_base.c \
 lib/ector/gl/ector_gl_surface.c \
diff --git a/src/lib/ector/Makefile.am b/src/lib/ector/Makefile.am
index d41ac7c..0aec2f9 100644
--- a/src/lib/ector/Makefile.am
+++ b/src/lib/ector/Makefile.am
@@ -41,7 +41,7 @@ ector_eolian_files_gl = \
        gl/ector_gl_surface.eo \
        gl/ector_gl_buffer.eo \
        gl/ector_gl_buffer_base.eo \
-       gl/ector_renderer_gl_base.eo \
+       gl/ector_renderer_gl.eo \
        gl/ector_renderer_gl_shape.eo \
        gl/ector_renderer_gl_gradient_radial.eo \
        gl/ector_renderer_gl_gradient_linear.eo
@@ -124,7 +124,7 @@ libector_la_SOURCES += \
 gl/ector_renderer_gl_gradient_linear.c \
 gl/ector_renderer_gl_gradient_radial.c \
 gl/ector_renderer_gl_shape.c \
-gl/ector_renderer_gl_base.c \
+gl/ector_renderer_gl.c \
 gl/ector_gl_buffer.c \
 gl/ector_gl_buffer_base.c \
 gl/ector_gl_surface.c \
diff --git a/src/lib/ector/gl/Ector_GL.h b/src/lib/ector/gl/Ector_GL.h
index dc25b2a..04d76c0 100644
--- a/src/lib/ector/gl/Ector_GL.h
+++ b/src/lib/ector/gl/Ector_GL.h
@@ -18,7 +18,7 @@ typedef short        GLshort;
 #include "gl/ector_gl_buffer_base.eo.h"
 #include "gl/ector_gl_buffer.eo.h"
 #include "gl/ector_gl_surface.eo.h"
-#include "gl/ector_renderer_gl_base.eo.h"
+#include "gl/ector_renderer_gl.eo.h"
 #include "gl/ector_renderer_gl_shape.eo.h"
 #include "gl/ector_renderer_gl_gradient_linear.eo.h"
 #include "gl/ector_renderer_gl_gradient_radial.eo.h"
diff --git a/src/lib/ector/gl/ector_renderer_gl_base.c 
b/src/lib/ector/gl/ector_renderer_gl.c
similarity index 60%
rename from src/lib/ector/gl/ector_renderer_gl_base.c
rename to src/lib/ector/gl/ector_renderer_gl.c
index 75829cf..0b2f43d 100644
--- a/src/lib/ector/gl/ector_renderer_gl_base.c
+++ b/src/lib/ector/gl/ector_renderer_gl.c
@@ -9,22 +9,22 @@
 #include "ector_private.h"
 #include "ector_gl_private.h"
 
-typedef struct _Ector_Renderer_GL_Base_Data Ector_Renderer_GL_Base_Data;
-struct _Ector_Renderer_GL_Base_Data
+typedef struct _Ector_Renderer_GL_Data Ector_Renderer_GL_Data;
+struct _Ector_Renderer_GL_Data
 {
    Ector_Renderer_Generic_Base_Data *base;
 };
 
 static Eina_Bool
-_ector_renderer_gl_base_ector_renderer_generic_base_prepare(Eo *obj 
EINA_UNUSED,
-                                                            
Ector_Renderer_GL_Base_Data *pd EINA_UNUSED)
+_ector_renderer_gl_ector_renderer_generic_base_prepare(Eo *obj EINA_UNUSED,
+                                                            
Ector_Renderer_GL_Data *pd EINA_UNUSED)
 {
    return EINA_TRUE;
 }
 
 static Eina_Bool
-_ector_renderer_gl_base_ector_renderer_generic_base_draw(Eo *obj EINA_UNUSED,
-                                                         
Ector_Renderer_GL_Base_Data *pd,
+_ector_renderer_gl_ector_renderer_generic_base_draw(Eo *obj EINA_UNUSED,
+                                                         
Ector_Renderer_GL_Data *pd,
                                                          Efl_Gfx_Render_Op op,
                                                          Eina_Array *clips,
                                                          unsigned int mul_col 
EINA_UNUSED)
@@ -37,9 +37,9 @@ _ector_renderer_gl_base_ector_renderer_generic_base_draw(Eo 
*obj EINA_UNUSED,
 }
 
 static Eo_Base *
-_ector_renderer_gl_base_eo_base_constructor(Eo *obj, 
Ector_Renderer_GL_Base_Data *pd)
+_ector_renderer_gl_eo_base_constructor(Eo *obj, Ector_Renderer_GL_Data *pd)
 {
-   obj = eo_constructor(eo_super(obj, ECTOR_RENDERER_GL_BASE_CLASS));
+   obj = eo_constructor(eo_super(obj, ECTOR_RENDERER_GL_CLASS));
    if (!obj) return NULL;
 
    pd->base = eo_data_xref(obj, ECTOR_RENDERER_GENERIC_BASE_CLASS, obj);
@@ -47,9 +47,9 @@ _ector_renderer_gl_base_eo_base_constructor(Eo *obj, 
Ector_Renderer_GL_Base_Data
 }
 
 static void
-_ector_renderer_gl_base_eo_base_destructor(Eo *obj, 
Ector_Renderer_GL_Base_Data *pd)
+_ector_renderer_gl_eo_base_destructor(Eo *obj, Ector_Renderer_GL_Data *pd)
 {
    eo_data_xunref(obj, pd->base, obj);
 }
 
-#include "ector_renderer_gl_base.eo.c"
+#include "ector_renderer_gl.eo.c"
diff --git a/src/lib/ector/gl/ector_renderer_gl_base.eo 
b/src/lib/ector/gl/ector_renderer_gl.eo
similarity index 86%
rename from src/lib/ector/gl/ector_renderer_gl_base.eo
rename to src/lib/ector/gl/ector_renderer_gl.eo
index fa1e426..34d940b 100644
--- a/src/lib/ector/gl/ector_renderer_gl_base.eo
+++ b/src/lib/ector/gl/ector_renderer_gl.eo
@@ -1,6 +1,6 @@
 import ector_types;
 
-abstract Ector.Renderer.GL.Base (Ector.Renderer.Generic.Base)
+abstract Ector.Renderer.GL (Ector.Renderer.Generic.Base)
 {
    legacy_prefix: null;
    methods {
diff --git a/src/lib/ector/gl/ector_renderer_gl_gradient_linear.c 
b/src/lib/ector/gl/ector_renderer_gl_gradient_linear.c
index 9cc6922..17510b9 100644
--- a/src/lib/ector/gl/ector_renderer_gl_gradient_linear.c
+++ b/src/lib/ector/gl/ector_renderer_gl_gradient_linear.c
@@ -52,7 +52,7 @@ 
_ector_renderer_gl_gradient_linear_ector_renderer_generic_base_bounds_get(Eo *ob
 }
 
 static Eina_Bool
-_ector_renderer_gl_gradient_linear_ector_renderer_gl_base_fill(Eo *obj, 
Ector_Renderer_GL_Gradient_Linear_Data *pd, uint64_t flags, GLshort *vertex, 
unsigned int vertex_count, unsigned int mul_col)
+_ector_renderer_gl_gradient_linear_ector_renderer_gl_fill(Eo *obj, 
Ector_Renderer_GL_Gradient_Linear_Data *pd, uint64_t flags, GLshort *vertex, 
unsigned int vertex_count, unsigned int mul_col)
 {
    // FIXME: The idea here is to select the right shader and push the needed 
parameter for it
    // along with the other value
diff --git a/src/lib/ector/gl/ector_renderer_gl_gradient_linear.eo 
b/src/lib/ector/gl/ector_renderer_gl_gradient_linear.eo
index dd8e364..eda0d1a 100644
--- a/src/lib/ector/gl/ector_renderer_gl_gradient_linear.eo
+++ b/src/lib/ector/gl/ector_renderer_gl_gradient_linear.eo
@@ -1,4 +1,4 @@
-class Ector.Renderer.GL.Gradient_Linear (Ector.Renderer.GL.Base, 
Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Linear)
+class Ector.Renderer.GL.Gradient_Linear (Ector.Renderer.GL, 
Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Linear)
 {
    eo_prefix: ector_renderer_gl_gradient_linear;
    legacy_prefix: null;
@@ -7,7 +7,7 @@ class Ector.Renderer.GL.Gradient_Linear 
(Ector.Renderer.GL.Base, Ector.Renderer.
       Ector.Renderer.Generic.Base.draw;
       Ector.Renderer.Generic.Base.bounds_get;
       Ector.Renderer.Generic.Base.crc.get;
-      Ector.Renderer.GL.Base.fill;
+      Ector.Renderer.GL.fill;
       Eo.Base.constructor;
       Eo.Base.destructor;
       Efl.Gfx.Gradient.stop.set;
diff --git a/src/lib/ector/gl/ector_renderer_gl_gradient_radial.c 
b/src/lib/ector/gl/ector_renderer_gl_gradient_radial.c
index 31a9752..3716a84 100644
--- a/src/lib/ector/gl/ector_renderer_gl_gradient_radial.c
+++ b/src/lib/ector/gl/ector_renderer_gl_gradient_radial.c
@@ -39,7 +39,7 @@ 
_ector_renderer_gl_gradient_radial_ector_renderer_generic_base_draw(Eo *obj, Ect
 }
 
 static Eina_Bool
-_ector_renderer_gl_gradient_radial_ector_renderer_gl_base_fill(Eo *obj, 
Ector_Renderer_GL_Gradient_Radial_Data *pd, uint64_t flags, GLshort *vertex, 
unsigned int vertex_count, unsigned int mul_col)
+_ector_renderer_gl_gradient_radial_ector_renderer_gl_fill(Eo *obj, 
Ector_Renderer_GL_Gradient_Radial_Data *pd, uint64_t flags, GLshort *vertex, 
unsigned int vertex_count, unsigned int mul_col)
 {
    // FIXME: The idea here is to select the right shader and push the needed 
parameter for it
    // along with the other value
diff --git a/src/lib/ector/gl/ector_renderer_gl_gradient_radial.eo 
b/src/lib/ector/gl/ector_renderer_gl_gradient_radial.eo
index 5ece084..d57a973 100644
--- a/src/lib/ector/gl/ector_renderer_gl_gradient_radial.eo
+++ b/src/lib/ector/gl/ector_renderer_gl_gradient_radial.eo
@@ -1,4 +1,4 @@
-class Ector.Renderer.GL.Gradient_Radial (Ector.Renderer.GL.Base, 
Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Radial)
+class Ector.Renderer.GL.Gradient_Radial (Ector.Renderer.GL, 
Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Radial)
 {
    eo_prefix: ector_renderer_gl_gradient_radial;
    legacy_prefix: null;
@@ -7,7 +7,7 @@ class Ector.Renderer.GL.Gradient_Radial 
(Ector.Renderer.GL.Base, Ector.Renderer.
       Ector.Renderer.Generic.Base.draw;
       Ector.Renderer.Generic.Base.bounds_get;
       Ector.Renderer.Generic.Base.crc.get;
-      Ector.Renderer.GL.Base.fill;
+      Ector.Renderer.GL.fill;
       Eo.Base.constructor;
       Eo.Base.destructor;
       Efl.Gfx.Gradient.stop.set;
diff --git a/src/lib/ector/gl/ector_renderer_gl_shape.c 
b/src/lib/ector/gl/ector_renderer_gl_shape.c
index 59aaadf..4fcac48 100644
--- a/src/lib/ector/gl/ector_renderer_gl_shape.c
+++ b/src/lib/ector/gl/ector_renderer_gl_shape.c
@@ -82,7 +82,7 @@ _ector_renderer_gl_shape_ector_renderer_generic_base_draw(Eo 
*obj, Ector_Rendere
 
    if (pd->shape->fill)
      {
-        ector_renderer_gl_base_fill(pd->shape->fill, flags, pd->vertex, 6, 
mul_col);
+        ector_renderer_gl_fill(pd->shape->fill, flags, pd->vertex, 6, mul_col);
      }
    else
      {
@@ -93,7 +93,7 @@ _ector_renderer_gl_shape_ector_renderer_generic_base_draw(Eo 
*obj, Ector_Rendere
 }
 
 static Eina_Bool
-_ector_renderer_gl_shape_ector_renderer_gl_base_fill(Eo *obj EINA_UNUSED,
+_ector_renderer_gl_shape_ector_renderer_gl_fill(Eo *obj EINA_UNUSED,
                                                      
Ector_Renderer_GL_Shape_Data *pd EINA_UNUSED,
                                                      uint64_t flags 
EINA_UNUSED,
                                                      GLshort *vertex 
EINA_UNUSED,
diff --git a/src/lib/ector/gl/ector_renderer_gl_shape.eo 
b/src/lib/ector/gl/ector_renderer_gl_shape.eo
index 46d6a5e..ba75b51 100644
--- a/src/lib/ector/gl/ector_renderer_gl_shape.eo
+++ b/src/lib/ector/gl/ector_renderer_gl_shape.eo
@@ -1,4 +1,4 @@
-class Ector.Renderer.GL.Shape (Ector.Renderer.GL.Base, 
Ector.Renderer.Generic.Shape)
+class Ector.Renderer.GL.Shape (Ector.Renderer.GL, Ector.Renderer.Generic.Shape)
 {
    eo_prefix: ector_renderer_gl_shape;
    legacy_prefix: null;
@@ -7,7 +7,7 @@ class Ector.Renderer.GL.Shape (Ector.Renderer.GL.Base, 
Ector.Renderer.Generic.Sh
       Ector.Renderer.Generic.Base.draw;
       Ector.Renderer.Generic.Base.bounds_get;
       Ector.Renderer.Generic.Base.crc.get;
-      Ector.Renderer.GL.Base.fill;
+      Ector.Renderer.GL.fill;
       Eo.Base.constructor;
       Eo.Base.destructor;
    }

-- 


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