tasn pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=5defd35cef7f7dce58ab4bf90e661377e47f7d1d

commit 5defd35cef7f7dce58ab4bf90e661377e47f7d1d
Author: Tom Hacohen <t...@stosb.com>
Date:   Thu May 12 11:35:21 2016 +0100

    Efl image: Fix namespacing to use . and not _.
---
 src/lib/efl/interfaces/efl_image_animated.eo | 12 ++++----
 src/lib/efl/interfaces/efl_image_load.eo     | 16 +++++-----
 src/lib/elementary/elm_image.eo              |  6 ++--
 src/lib/emotion/emotion_object.eo            |  4 +--
 src/lib/evas/canvas/efl_canvas_image.eo      | 44 ++++++++++++++--------------
 5 files changed, 41 insertions(+), 41 deletions(-)

diff --git a/src/lib/efl/interfaces/efl_image_animated.eo 
b/src/lib/efl/interfaces/efl_image_animated.eo
index 0ffcc82..5404207 100644
--- a/src/lib/efl/interfaces/efl_image_animated.eo
+++ b/src/lib/efl/interfaces/efl_image_animated.eo
@@ -1,7 +1,7 @@
 /* FIXME: invalid type from evas/emile! */
 /* type @extern Evas.Animated_Loop_Hint: int; */
 
-enum Efl.Image_Animated.Loop_Hint {
+enum Efl.Image.Animated.Loop_Hint {
    none = 0,       [[No looping order specified.]]
    loop = 1,       [[Standard loop: 1->2->3->1->2->3->1]]
    pingpong = 2    [[Ping-pong bouncing loop: 1->2->3->2->1->2->3->1]]
@@ -9,7 +9,7 @@ enum Efl.Image_Animated.Loop_Hint {
 
 /* FIXME: rename to Efl.Image.Animated when eo/eolian are fixed */
 
-interface Efl.Image_Animated ()
+interface Efl.Image.Animated ()
 {
    legacy_prefix: null;
    eo_prefix: efl_image;
@@ -64,18 +64,18 @@ interface Efl.Image_Animated ()
 
               This returns the kind of looping the image object wants to do.
 
-              If it returns @Efl.Image_Animated.Loop_Hint.loop, you should
+              If it returns @Efl.Image.Animated.Loop_Hint.loop, you should
               display frames in a sequence like: 1->2->3->1->2->3->1...
 
-              If it returns @Efl.Image_Animated.Loop_Hint.pingpong, it is
+              If it returns @Efl.Image.Animated.Loop_Hint.pingpong, it is
               better to display frames in a sequence like:
               1->2->3->2->1->2->3->1...
 
-              The default type is @Efl.Image_Animated.Loop_Hint.loop.
+              The default type is @Efl.Image.Animated.Loop_Hint.loop.
 
               @since 1.1
             ]]
-            return: Efl.Image_Animated.Loop_Hint; [[Loop type of the image 
object.]]
+            return: Efl.Image.Animated.Loop_Hint; [[Loop type of the image 
object.]]
          }
       }
       @property animated_loop_count {
diff --git a/src/lib/efl/interfaces/efl_image_load.eo 
b/src/lib/efl/interfaces/efl_image_load.eo
index 4a6bd4e..6b9c71c 100644
--- a/src/lib/efl/interfaces/efl_image_load.eo
+++ b/src/lib/efl/interfaces/efl_image_load.eo
@@ -1,5 +1,5 @@
 /* FIXME: maybe add error code for "currently running" or "pending" ? */
-enum Efl.Image_Load.Error
+enum Efl.Image.Load.Error
 {
    none = 0,                       [[No error on load]]
    generic = 1,                    [[A non-specific error occurred]]
@@ -11,18 +11,18 @@ enum Efl.Image_Load.Error
 }
 
 /* FIXME: state or status??? */
-enum Efl.Image_Load.State
+enum Efl.Image.Load.State
 {
    none = 0,      [[Not loading any image.]]
    loaded = 1,    [[Image data is loaded, nothing is pending.]]
    pending = 2,   [[The image has been queued for load, but actual loading may 
not have started yet.]]
    loading = 3,   [[The image is currently loading.]]
-   error = 4,     [[Image load has failed. Call @Efl.Image_Load.load_error.get 
to know why.]]
+   error = 4,     [[Image load has failed. Call @Efl.Image.Load.load_error.get 
to know why.]]
    cancelled = 5  [[Image load has been cancelled.]]
 }
 
 /* FIXME: Efl.Image.Load */
-interface Efl.Image_Load ()
+interface Efl.Image.Load ()
 {
    [[Common APIs for all loadable 2D images.]]
    legacy_prefix: null;
@@ -53,7 +53,7 @@ interface Efl.Image_Load ()
             ]]
          }
          values {
-            state: Efl.Image_Load.State;
+            state: Efl.Image.Load.State;
          }
       }
       @property load_size {
@@ -187,9 +187,9 @@ interface Efl.Image_Load ()
             [[Retrieves a number representing any error that occurred during
               the last loading of the given image object's source image.
             ]]
-            return: Efl.Image_Load.Error @warn_unused; [[
+            return: Efl.Image.Load.Error @warn_unused; [[
                A value giving the last error that occurred, one of
-               @Efl.Image_Load.Error values. @Efl.Image_Load.Error.none is
+               @Efl.Image.Load.Error values. @Efl.Image.Load.Error.none is
                returned if there was no error.
             ]]
          }
@@ -197,7 +197,7 @@ interface Efl.Image_Load ()
    }
    events {
       load,done;
-      load,error: Efl.Image_Load.Error;
+      load,error: Efl.Image.Load.Error;
       load,cancelled;
    }
 }
diff --git a/src/lib/elementary/elm_image.eo b/src/lib/elementary/elm_image.eo
index db35665..41fc327 100644
--- a/src/lib/elementary/elm_image.eo
+++ b/src/lib/elementary/elm_image.eo
@@ -42,7 +42,7 @@ struct Elm.Image.Error
 }
 
 class Elm.Image (Elm.Widget, Evas.Clickable_Interface, 
Evas.Draggable_Interface,
-                 Efl.File, Efl.Image, Efl.Image_Load, Efl.Player, 
Efl.Gfx.View, Efl.Player,
+                 Efl.File, Efl.Image, Efl.Image.Load, Efl.Player, 
Efl.Gfx.View, Efl.Player,
                  Elm.Interface_Atspi_Image, Elm.Interface_Atspi_Widget_Action,
                  Edje.Object, Efl.Orientation, Efl.Flipable)
 {
@@ -123,8 +123,8 @@ class Elm.Image (Elm.Widget, Evas.Clickable_Interface, 
Evas.Draggable_Interface,
       Efl.File.async.get;
       Efl.File.async_wait;
       Efl.Gfx.View.view_size.get;
-      Efl.Image_Load.load_size.set;
-      Efl.Image_Load.load_size.get;
+      Efl.Image.Load.load_size.set;
+      Efl.Image.Load.load_size.get;
       Efl.Image.smooth_scale.set;
       Efl.Image.smooth_scale.get;
       Efl.Orientation.orientation.set;
diff --git a/src/lib/emotion/emotion_object.eo 
b/src/lib/emotion/emotion_object.eo
index 88bf5c3..1267417 100644
--- a/src/lib/emotion/emotion_object.eo
+++ b/src/lib/emotion/emotion_object.eo
@@ -1,4 +1,4 @@
-class Emotion.Object (Evas.Object.Smart, Efl.File, Efl.Player, Efl.Image, 
Efl.Image_Load) {
+class Emotion.Object (Evas.Object.Smart, Efl.File, Efl.Player, Efl.Image, 
Efl.Image.Load) {
    eo_prefix: emotion_obj;
    methods {
         @property option {
@@ -74,7 +74,7 @@ class Emotion.Object (Evas.Object.Smart, Efl.File, 
Efl.Player, Efl.Image, Efl.Im
         Efl.Player.audio_mute.get;
         Efl.Player.length.get;
         Efl.Player.seekable.get;
-        Efl.Image_Load.load_size.get;
+        Efl.Image.Load.load_size.get;
         Efl.Image.ratio.get;
         Efl.Image.smooth_scale.set;
         Efl.Image.smooth_scale.get;
diff --git a/src/lib/evas/canvas/efl_canvas_image.eo 
b/src/lib/evas/canvas/efl_canvas_image.eo
index 9f205ef..d1cfd22 100644
--- a/src/lib/evas/canvas/efl_canvas_image.eo
+++ b/src/lib/evas/canvas/efl_canvas_image.eo
@@ -1,4 +1,4 @@
-class Efl.Canvas.Image (Evas.Image, Efl.Gfx.Buffer, Efl.Image_Load, 
Efl.Image_Animated)
+class Efl.Canvas.Image (Evas.Image, Efl.Gfx.Buffer, Efl.Image.Load, 
Efl.Image.Animated)
 {
    [[Low-level Image object.
 
@@ -18,26 +18,26 @@ class Efl.Canvas.Image (Evas.Image, Efl.Gfx.Buffer, 
Efl.Image_Load, Efl.Image_An
       Efl.File.file.get;
       Efl.File.mmap.set;
       Efl.File.mmap.get;
-      Efl.Image_Animated.animated.get;
-      Efl.Image_Animated.animated_frame.get;
-      Efl.Image_Animated.animated_frame.set;
-      Efl.Image_Animated.animated_frame_count.get;
-      Efl.Image_Animated.animated_loop_type.get;
-      Efl.Image_Animated.animated_loop_count.get;
-      Efl.Image_Animated.animated_frame_duration.get;
-      Efl.Image_Load.load_error.get;
-      Efl.Image_Load.load_async_start;
-      Efl.Image_Load.load_async_cancel;
-      Efl.Image_Load.load_dpi.get;
-      Efl.Image_Load.load_dpi.set;
-      Efl.Image_Load.load_size.set;
-      Efl.Image_Load.load_size.get;
-      Efl.Image_Load.load_orientation.get;
-      Efl.Image_Load.load_orientation.set;
-      Efl.Image_Load.load_scale_down.get;
-      Efl.Image_Load.load_scale_down.set;
-      Efl.Image_Load.load_region.get;
-      Efl.Image_Load.load_region.set;
-      Efl.Image_Load.load_region_support.get;
+      Efl.Image.Animated.animated.get;
+      Efl.Image.Animated.animated_frame.get;
+      Efl.Image.Animated.animated_frame.set;
+      Efl.Image.Animated.animated_frame_count.get;
+      Efl.Image.Animated.animated_loop_type.get;
+      Efl.Image.Animated.animated_loop_count.get;
+      Efl.Image.Animated.animated_frame_duration.get;
+      Efl.Image.Load.load_error.get;
+      Efl.Image.Load.load_async_start;
+      Efl.Image.Load.load_async_cancel;
+      Efl.Image.Load.load_dpi.get;
+      Efl.Image.Load.load_dpi.set;
+      Efl.Image.Load.load_size.set;
+      Efl.Image.Load.load_size.get;
+      Efl.Image.Load.load_orientation.get;
+      Efl.Image.Load.load_orientation.set;
+      Efl.Image.Load.load_scale_down.get;
+      Efl.Image.Load.load_scale_down.set;
+      Efl.Image.Load.load_region.get;
+      Efl.Image.Load.load_region.set;
+      Efl.Image.Load.load_region_support.get;
    }
 }

-- 


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