Re: [E-devel] Blend2D - a gfx framework with dynamic pipelines support

2017-12-06 Thread Vinícius dos Santos Oliveira
2017-12-06 4:56 GMT-03:00 Carsten Haitzler : > [...] That was very informative. Thank you. -- Vinícius dos Santos Oliveira https://vinipsmaker.github.io/ -- Check out the vibrant tech community on one of the world's mo

Re: [E-devel] [EGIT] [core/efl] master 06/06: eolian: pass state where necessary

2017-12-06 Thread Jean-Philippe André
This breaks the C# bindings as some Eolian APIs are changed :( On Wed, Dec 6, 2017 at 12:42 AM, Daniel Kolesa wrote: > q66 pushed a commit to branch master. > > http://git.enlightenment.org/core/efl.git/commit/?id= > 8a1f93f698315b43de28b755bce5fc9a4d85d59a > > commit 8a1f93f698315b43de28b755bce

Re: [E-devel] Rust bindings

2017-12-06 Thread Vincent Torri
shouldn't binding be automatically generated ? Vincent On Wed, Dec 6, 2017 at 3:09 AM, Vinícius dos Santos Oliveira wrote: > 2017-12-05 23:54 GMT-03:00 Cedric Bail : > >> Care to share the link to that repo you found ? >> > > https://github.com/arlowhite/rust-efl > > -- > Vinícius dos Santos Oli

Re: [E-devel] Rust bindings

2017-12-06 Thread Vinícius dos Santos Oliveira
2017-12-06 7:12 GMT-03:00 Vincent Torri : > shouldn't binding be automatically generated ? Does this have something to do with Eo? Is it ready? -- Vinícius dos Santos Oliveira https://vinipsmaker.github.io/ -- Check ou

Re: [E-devel] Rust bindings

2017-12-06 Thread Andrew Williams
I too was looking at a Rust binding. The auto-generated one has dome bit-pack issues I have not resolved. Ideally this would be largely automatic through Eo - but first you need to map the eina equivalent into native space and that is pretty much manual... Andy On Wed, 6 Dec 2017 at 10:13 Vincen

Re: [E-devel] [EGIT] [core/efl] master 06/06: eolian: pass state where necessary

2017-12-06 Thread Daniel Kolesa
On Wed, Dec 6, 2017, at 10:22, Jean-Philippe André wrote: > This breaks the C# bindings as some Eolian APIs are changed :( Then the C# binding people should fix that themselves. Eolian is unstable API right now and if you add in new code relying on it then you're responsible for it. I'm not going

[E-devel] What are we going to release?

2017-12-06 Thread Andrew Williams
Hi all, As our last release was over 4 months ago I think we really need to figure what the next release will be, and when, so we can start focusing on making that subsection of our work releasable. Clearly we are not going to get the interfaces completed any time soon. The list of things to port

Re: [E-devel] What are we going to release?

2017-12-06 Thread Daniel Kolesa
On Wed, Dec 6, 2017, at 14:26, Andrew Williams wrote: > Hi all, > > As our last release was over 4 months ago I think we really need to > figure > what the next release will be, and when, so we can start focusing on > making > that subsection of our work releasable. > > Clearly we are not going t

Re: [E-devel] What are we going to release?

2017-12-06 Thread Cedric Bail
Hi, > Original Message > Subject: Re: [E-devel] What are we going to release? > Local Time: December 6, 2017 6:13 AM > UTC Time: December 6, 2017 2:13 PM > From: dan...@octaforge.org > To: enlightenment-devel@lists.sourceforge.net > > On Wed, Dec 6, 2017, at 14:26, Andrew William

Re: [E-devel] What are we going to release?

2017-12-06 Thread Carsten Haitzler
On Wed, 06 Dec 2017 15:13:05 +0100 Daniel Kolesa said: > On Wed, Dec 6, 2017, at 14:26, Andrew Williams wrote: > > Hi all, > > > > As our last release was over 4 months ago I think we really need to > > figure > > what the next release will be, and when, so we can start focusing on > > making >

Re: [E-devel] What are we going to release?

2017-12-06 Thread Carsten Haitzler
On Wed, 06 Dec 2017 19:45:39 -0500 Cedric Bail said: > Hi, > > > Original Message > > Subject: Re: [E-devel] What are we going to release? > > Local Time: December 6, 2017 6:13 AM > > UTC Time: December 6, 2017 2:13 PM > > From: dan...@octaforge.org > > To: enlightenment-devel@