On Tue, 29 Nov 2011 16:43:38 +1000 David Seikel said:
> On Tue, 29 Nov 2011 15:32:45 +0900 Carsten Haitzler (The Rasterman)
> wrote:
>
> > On Tue, 29 Nov 2011 15:17:06 +1000 David Seikel
> > said:
> >
> > > On Tue, 29 Nov 2011 12:58:38 +0900 Carsten Haitzler (The Rasterman)
> > > wrote:
> >
On Tue, 29 Nov 2011 13:53:50 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Tue, 29 Nov 2011 01:15:33 -0200 Silas Silva
> said:
>
> > 2. This game will probably not use Elementary. Since all the UI
> > and the game itself will be customized, we are thinking on using
> > nice features of Ev
On Tue, 29 Nov 2011 15:32:45 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Tue, 29 Nov 2011 15:17:06 +1000 David Seikel
> said:
>
> > On Tue, 29 Nov 2011 12:58:38 +0900 Carsten Haitzler (The Rasterman)
> > wrote:
> >
> > > On Tue, 29 Nov 2011 13:44:57 +1000 David Seikel
> > > said:
> >
On Tue, 29 Nov 2011 15:17:06 +1000 David Seikel said:
> On Tue, 29 Nov 2011 12:58:38 +0900 Carsten Haitzler (The Rasterman)
> wrote:
>
> > On Tue, 29 Nov 2011 13:44:57 +1000 David Seikel
> > said:
> >
> > > I can't answer all your questions, but I have some answers for you.
> > >
> > > On Tu
On Tue, 29 Nov 2011 12:58:38 +0900 Carsten Haitzler (The Rasterman)
wrote:
> On Tue, 29 Nov 2011 13:44:57 +1000 David Seikel
> said:
>
> > I can't answer all your questions, but I have some answers for you.
> >
> > On Tue, 29 Nov 2011 01:15:33 -0200 Silas Silva
> > wrote:
> >
> > > I may try
On Tue, 29 Nov 2011 01:15:33 -0200 Silas Silva said:
> Hi all!
hey hey.:)
> I've recently been hired by a startup company. They plan to develop a
> 2D RPG game, with 2D characters that move on "blocks". A guys will make
> the artistic part in programs for editing graphics, another will write
On Tue, 29 Nov 2011 13:44:57 +1000 David Seikel said:
> I can't answer all your questions, but I have some answers for you.
>
> On Tue, 29 Nov 2011 01:15:33 -0200 Silas Silva
> wrote:
>
> > I may try using ELF.
>
> It's EFL, Enlightenment Foundation Libraries, you got it right in the
> subjec
I can't answer all your questions, but I have some answers for you.
On Tue, 29 Nov 2011 01:15:33 -0200 Silas Silva
wrote:
> I may try using ELF.
It's EFL, Enlightenment Foundation Libraries, you got it right in the
subject though.
> 1. What exactly the fact the ELF is LGPL means for developing
Hi all!
I've recently been hired by a startup company. They plan to develop a
2D RPG game, with 2D characters that move on "blocks". A guys will make
the artistic part in programs for editing graphics, another will write
the plot, etc.
Since I'm the only one that got the development and program
Vera.ttf was missing in the archive.
On Mon, Nov 28, 2011 at 9:04 AM, Texstar wrote:
> edje is giving me this build error?
>
> make[3]: Entering directory `/builder/rpmbuild/BUILD/edje/src/examples'
> make[3]: *** No rule to make target `Vera.ttf', needed by `all-am'. Stop.
>
>
> On Mon, Nov 2
edje is giving me this build error?
make[3]: Entering directory `/builder/rpmbuild/BUILD/edje/src/examples'
make[3]: *** No rule to make target `Vera.ttf', needed by `all-am'. Stop.
On Mon, Nov 28, 2011 at 7:57 AM, Daniel Juyung Seo wrote:
> yay! congratulations and thanks for all e-devs' good
yay! congratulations and thanks for all e-devs' good jobs.
1.1 release is coming soon!
Daniel Juyung Seo (SeoZ)
On Mon, Nov 28, 2011 at 10:07 PM, Carsten Haitzler wrote:
> On Mon, 28 Nov 2011 14:04:08 +0100 Steven Le Roux said:
>
> a lot of people pitched in and did some good work fixing bugs i
and to help test efl beta... i did some quick snaps of:
eio
ethumb
emotion
elementary
enlightenment
http://download.enlightenment.org/snapshots/LATEST/
--
- Codito, ergo sum - "I code, therefore I am" --
The Rasterman (Carsten Haitzler)ras...@rasterman.com
On Mon, 28 Nov 2011 14:04:08 +0100 Steven Le Roux said:
a lot of people pitched in and did some good work fixing bugs in the last 3
weeks for alpha. the beta is pretty good. there is 1 known problem with edbus
notify apis in sending icons. as long as you dont send an icon it's ok. i took
a look b
Congrats to all devs !
On Mon, Nov 28, 2011 at 1:54 PM, Carsten Haitzler wrote:
> We'd like to announce a new release cycle beta release of several
> Enlightenment components
>
> http://download.enlightenment.org/releases/eina-1.1.0-beta.tar.gz
> http://download.enlightenment.org/releases/eina-1
We'd like to announce a new release cycle beta release of several
Enlightenment components
http://download.enlightenment.org/releases/eina-1.1.0-beta.tar.gz
http://download.enlightenment.org/releases/eina-1.1.0-beta.tar.bz2
http://download.enlightenment.org/releases/eet-1.5.0-beta.tar.gz
http://d
On Mon, 2011-11-28 at 09:38 +0100, Cedric BAIL wrote:
> On Mon, Nov 28, 2011 at 9:30 AM, robert wrote:
> > On Wed, 2011-11-23 at 16:31 +0200, robert wrote:
> >> Good afternoon,
> >> I am experiencing terrible performance with compositing.
> >> opengl is working fine on other applications / glxgear
On Mon, Nov 28, 2011 at 9:30 AM, robert wrote:
> On Wed, 2011-11-23 at 16:31 +0200, robert wrote:
>> Good afternoon,
>> I am experiencing terrible performance with compositing.
>> opengl is working fine on other applications / glxgears / whatever.
>>
>> However when enabling compositing with openg
On Wed, 2011-11-23 at 16:31 +0200, robert wrote:
> Good afternoon,
> I am experiencing terrible performance with compositing.
> opengl is working fine on other applications / glxgears / whatever.
>
> However when enabling compositing with opengl I'm not getting more than
> 5 fps or so.
>
> If any
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