> >>> Kudos for the warp 10 engine ! :)
> >>
> >> What's that "warp 10 engine" ??
> >
> > A alien technology coming from startrek ;-) More seriously, we had
> > neglected to optimize XPM loading when someone use a palette with
> > more
> > than 256 colors (who right in his mind can be using XPM ? O
On 10/28/2012 10:06 PM, Cedric BAIL wrote:
> On Sat, Oct 27, 2012 at 5:48 AM, P Purkayastha wrote:
>> On 10/27/2012 02:03 AM, Robert Krambovitis wrote:
>>> Kudos for the warp 10 engine ! :)
>>
>> What's that "warp 10 engine" ??
>
> A alien technology coming from startrek ;-) More seriously, we had
On Sat, Oct 27, 2012 at 5:48 AM, P Purkayastha wrote:
> On 10/27/2012 02:03 AM, Robert Krambovitis wrote:
>> Kudos for the warp 10 engine ! :)
>
> What's that "warp 10 engine" ??
A alien technology coming from startrek ;-) More seriously, we had
neglected to optimize XPM loading when someone use
On 10/27/2012 02:03 AM, Robert Krambovitis wrote:
> Kudos for the warp 10 engine ! :)
What's that "warp 10 engine" ??
>
> All animations, screen scrolling, unsupported comp-scale, shelf, you name it
> are an order of magnitude faster :)
>
> Super Smooth.
>
> N1 guys :)
>
>
>
>
>
Kudos for the warp 10 engine ! :)
All animations, screen scrolling, unsupported comp-scale, shelf, you name it
are an order of magnitude faster :)
Super Smooth.
N1 guys :)
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