[expert] DRI direct sloow, how to debug/trace (please)?

2001-01-15 Thread Svante Signell
Hello list, I've been trying for a while now to get my 3dfx Voodoo Banshee to work in openGL mode together with X4/DRI and 2.2/2.4 kernels. Starting with MDK 7.2 (X-4.0.1, kernel-2.2.17, glibc-2.1) and upgrading to the cooker distribution (X-4.0.2, kernel 2.4.0/2.2.18, glibc-2.2) still some

[expert] DRI direct sloow

2000-12-10 Thread Svante Signell
Content-Type: text/plain; charset=us-ascii Content-Description: message body text Content-Transfer-Encoding: 7bit Hello, can somebody please enlighten me on why DRI is so terribly slow, eg gears run at 60-70 fps ( 500 is expected). glxinfo report direct rendering and all seems OK according to