A problem. In OpenGL3.0+ we have to sent a matrix to a shader
float matrix[ ] = {any-16-elements-array};
glUniformMatrix4fv(... , matrix);
I try to do the same in Factor
{any-16-elements-array} alien.c-types:float >c-array glUniformMatrix4fv
and get an OpenGL error. Then I try
{any-16-elements-arra
How to turn a Factor's 4X4 matrix to C array (I need a pointer float*) in
column-major order?
https://en.wikipedia.org/wiki/Row-_and_column-major_order
Thank you.
George
сб, 29 мая 2021 г. в 21:37, George Cherevichenko <
george.chereviche...@gmail.com>:
> Simple examples without matrices.
> Tria