On Tue, Mar 1, 2016 at 11:36 PM, Albert Graef wrote:
> Stolen voices should have their gate control zeroed before starting the
> new note so that their envelop is retriggered.
I should add that the same holds true for voices which already got their
note off, but are reused immediately before th
On Tue, Mar 1, 2016 at 3:57 PM, alfonso santimone <
alfonso.santim...@gmail.com> wrote:
> - Albert Graef's faust-vst for Win 32/64.
>
Yeah, unfortunately, I haven't had the time to work on the Windows side of
things for quite some time, and that's unlikely to change in the near
future.
The impor
Thanks Stephane.
Do you mean sourceforge and various github places?
a.
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On Tue, Mar 1, 2016 at 4:13 PM, Stéphane Letz wrote:
> They are already Microsoft VS projects (32 bits) at several places, you
> m
I see that there's is a prebuilt binary for LLVM Win 64 bit here...
http://llvm.org/releases/3.7.1/LLVM-3.7.1-win64.exe
So i guess compile on Win 64 is doable!
great.
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On Tue, Mar 1, 2016 at 5:09 PM, alfon
Tried a "steal voice in release mode" then "steal oldest voice" method, pushed
in git.
Stéphane
Le 1 mars 2016 à 13:24, Albert Graef a écrit :
> On Thu, Feb 25, 2016 at 3:13 PM, Stéphane Letz wrote:
>
> > I have some problems reloading dsps with FaustLive on Linux, though. [...]
>
> This s
They are already Microsoft VS projects (32 bits) at several places, you may
start with them. For faustgen~ you'll have to also compile LLVM and other
dependancies.
Stéphane
Le 1 mars 2016 à 15:57, alfonso santimone a écrit
:
> Hi all,
> i realized that in the Faust community does not seems t
Hi all,
i realized that in the Faust community does not seems to be so much
activity in the Windows OS area.
Things i miss :
- faustgen~ for Windows 64 bit
- VST/i export for Windows 64 bit
- Supercollider export for both Win 32/64
- Csound export for Win 32/64.
- Albert Graef's faust-vst for Win
On Thu, Feb 25, 2016 at 3:13 PM, Stéphane Letz wrote:
>
> > I have some problems reloading dsps with FaustLive on Linux, though.
> [...]
>
> This should be fixed on git.
>
Indeed it is, merci!
> Also, when editing a previously loaded dsp while FL is *not* running, FL
> properly detects that the