Hi Stéphane,
On 17/01/2019 11:00, Stéphane Letz wrote:
> You can start to experiment looking at this file :
> https://github.com/grame-cncm/faust/blob/master-dev/tools/benchmark/dynamic-jack-gtk.cpp
Thanks for the pointer!
> - note that global memory (like when using the « waveform » primitive
in your application?
>
> Stéphane
>
>
>> Le 27 déc. 2018 à 12:01, Stefan Kersten a écrit :
>>
>> Hi there!
>>
>> After a long hiatus I'm picking up Faust again and I'd like to integrate
>> libfaust into an audio engine I wrote some time
Hi there!
After a long hiatus I'm picking up Faust again and I'd like to integrate
libfaust into an audio engine I wrote some time ago [1].
The engine allocates DSP instances in the audio thread (like e.g.
SuperCollider) but I noticed that llvm_dsp_factory::createDSPInstance()
and llvm_dsp::~llvm