Re: [Faudiostream-devel] createDSPInstance from a real-time context

2019-01-20 Thread Stefan Kersten
Hi Stéphane, On 17/01/2019 11:00, Stéphane Letz wrote: > You can start to experiment looking at this file : > https://github.com/grame-cncm/faust/blob/master-dev/tools/benchmark/dynamic-jack-gtk.cpp Thanks for the pointer! > - note that global memory (like when using the « waveform » primitive

Re: [Faudiostream-devel] createDSPInstance from a real-time context

2019-01-16 Thread Stefan Kersten
in your application? > > Stéphane > > >> Le 27 déc. 2018 à 12:01, Stefan Kersten a écrit : >> >> Hi there! >> >> After a long hiatus I'm picking up Faust again and I'd like to integrate >> libfaust into an audio engine I wrote some time

[Faudiostream-devel] createDSPInstance from a real-time context

2018-12-27 Thread Stefan Kersten
Hi there! After a long hiatus I'm picking up Faust again and I'd like to integrate libfaust into an audio engine I wrote some time ago [1]. The engine allocates DSP instances in the audio thread (like e.g. SuperCollider) but I noticed that llvm_dsp_factory::createDSPInstance() and llvm_dsp::~llvm