I've been using the MIT-Style STK-4.3 license.
Great to hear it is working for you!
Julius
On Fri, May 8, 2020 at 1:38 AM Bart Brouns wrote:
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>
> Thanks Julius,
>
> That one works great!
> What license is it under?
>
> Got any more of these gems gathering dust on your HD? ;)
>
> Cheers,
>
Hi Stéphane,
How could I have missed that, BufferLength is defined in the dsp!
:/
For me the CPU cost was around 13% but it took 4GB of RAM.
And it still doesn't output a pitch here... :(
Any ideas?
Cheers,
Bart.
Stéphane Letz writes:
With BufferLength = 300 the generated C++
Thanks Julius,
That one works great!
What license is it under?
Got any more of these gems gathering dust on your HD? ;)
Cheers,
Bart.
Julius Smith writes:
In case anyone might be interested to build on it, attached is a
similar
function I wrote some years ago.
- Julius
On Thu, May
With BufferLength = 300 the generated C++ code and the CPU costs become huge…
so it seems the underlying algorithm is not suited to Faust kind of coding ?
Stéphane
> Le 7 mai 2020 à 23:35, Bart Brouns a écrit :
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> Hi Nicolas,
>
>
> Great to hear it's GPL! Thank you!
>
> Do you mean