Re: Bound Threads

2003-02-28 Thread Sven Panne
I just skimmed over Wolfgang's PDF and things look quite reasonable. Just to make sure I have understood everything correctly: To make HOpenGL work in the presence of a threaded RTS, the only places which need a change are the stub factories for GLUT callbacks, where a bound attribute is required

Re: Bound Threads

2003-02-28 Thread Wolfgang Thaller
Sven Panne wrote: Just to make sure I have understood everything correctly: To make HOpenGL work in the presence of a threaded RTS, the only places which need a change are the stub factories for GLUT callbacks, where a bound attribute is required now. Correct. What about the foreign import of