I would prefer with memory log removed
Probably fine anyway.
On Sat, Feb 20, 2021 at 8:24 PM Derek Buitenhuis
wrote:
> GIF palette entries are not compressed, and writing 256 entries,
> which can be up to every frame, uses a significant amount of
> space, especially in extreme cases, where
GIF palette entries are not compressed, and writing 256 entries,
which can be up to every frame, uses a significant amount of
space, especially in extreme cases, where palettes can be very
small.
Example, first six seconds of Tears of Steel, palette generated
with libimagequant, 320x240 resolution