On 04/13/2020 12:27 AM, Jim DeLaHunt wrote:
On 2020-04-12 18:37, Mark Filipak wrote:
-snip-
What happens if you move this repository to the machine which you want to keep free of an internet
connection, and attempt to build from source there?
I can't build, Jim. The build system, meson, is do
On 2020-04-12 18:37, Mark Filipak wrote:
On 04/12/2020 09:02 PM, Carl Eugen Hoyos wrote:
Am 13.04.2020 um 02:24 schrieb Mark Filipak
:
[Note 1] I'm pretty sure that a git project requires continuous
access to the Internet.
No, you can always download current FFmpeg and move it wherever you
On 04/12/2020 11:33 PM, ffmpeg-de...@talkvideo.net wrote:
A cross-compile targeting Windows.
I get it.
If the problem is with Synaptic, maybe their support forum can help.
Well, been there done that. Maybe sometime in 2022, probably never. I complained about it for years.
There have been n
A cross-compile targeting Windows.
I get it.
If the problem is with Synaptic, maybe their support forum can help.
FWIW if it says "wanted 0.47" for meson at least try that one before you skip
ahead
to a later version.
I probably cant't help with this, because when I bill clients for this
stuf
On 04/12/2020 11:00 PM, ffmpeg-de...@talkvideo.net wrote:
I apologize if I misread your situation.
If it is a Linux compile, I will cover that and post
a link to the video.
Perhaps I can save you some effort.
It's a Linux cross-compile targeting Windows. I'm stuck at this step:
./cross_compil
I apologize if I misread your situation.
If it is a Linux compile, I will cover that and post
a link to the video.
I'll go back and check all the messages to get
a better understanding.
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On 04/12/2020 10:28 PM, ffmpeg-de...@talkvideo.net wrote:
Mark,
I know I can help you with this.
I have built FFMPEG zillions of times. Mostly on Slackware.
What was said above about clang and msvc is true, and probably best.
I think MSVC is Microsoft Visual C. I don't have it. I'm unsure wh
I would like to cover this question Live on my YouTube channel.
You can see it here:
https://www.youtube.com/channel/UCyoHzQ_ePBPct3qbB-J7dMQ
You can call in live and I can answer questions.
Pplease let me know if you are interested.
TalkVideo Network.
I would like to cover this question Live on my YouTube channel.
You can see it here:
https://www.youtube.com/channel/UCyoHzQ_ePBPct3qbB-J7dMQ
You can call in live and I can answer questions.
Pplease let me know if you are interested.
TalkVideo Network.
__
Mark,
I know I can help you with this.
I have built FFMPEG zillions of times. Mostly on Slackware.
What was said above about clang and msvc is true, and probably best.
I do a YouTube Channel where I cover Tech Topics. I know for a fact
I can get you UnStuck.
https://www.youtube.com/channel/UCy
On 04/12/2020 09:02 PM, Carl Eugen Hoyos wrote:
Am 13.04.2020 um 02:24 schrieb Mark Filipak
:
[Note 1] I'm pretty sure that a git project requires continuous access to the
Internet.
No, you can always download current FFmpeg and move it wherever you need it:
http://ffmpeg.org/releases/ffmpeg-
> Am 13.04.2020 um 02:24 schrieb Mark Filipak
> :
>
> [Note 1] I'm pretty sure that a git project requires continuous access to the
> Internet.
No, you can always download current FFmpeg and move it wherever you need it:
http://ffmpeg.org/releases/ffmpeg-snapshot-git.tar.bz2
Carl Eugen
__
Preface:
This is a resubmittal of a prior request that provoked a shit-storm. Shit-storms discourage replies
from people who might otherwise reply. I have carefully outlined all my steps and have endeavored to
outline my rationales. Kindly trust that I have good reasons for cross-compiling. My o
On Sun, Apr 12, 2020 at 20:20:11 +0200, Tobias Kilb wrote:
> Maybe you find something useful here:
>
> https://trac.ffmpeg.org/wiki/EncodingForStreamingSites
In addition to this, you should check out the requirements for a
successful YouTube stream. E.g. audio needs to have at least two
channels,
Am Mo., 13. Apr. 2020 um 02:10 Uhr schrieb Reindl Harald
:
>
>
>
> Am 13.04.20 um 01:44 schrieb Carl Eugen Hoyos:
> > Am Mo., 13. Apr. 2020 um 01:43 Uhr schrieb Carl Zwanzig :
> >
> >>> (Why on earth do you need --static for a Windows build?)
> >>
> >> Because I want one, that's why (and I've been
Am 13.04.20 um 01:44 schrieb Carl Eugen Hoyos:
> Am Mo., 13. Apr. 2020 um 01:43 Uhr schrieb Carl Zwanzig :
>
>>> (Why on earth do you need --static for a Windows build?)
>>
>> Because I want one, that's why (and I've been around long enough to
>> understand the tradeoffs). Why must you question
On 04/12/2020 08:01 PM, Carl Eugen Hoyos wrote:
Am Mo., 13. Apr. 2020 um 02:00 Uhr schrieb Mark Filipak
:
I really don't understand why you insist that I justify everything.
I am just a curious developer.
Curiousness is good; it's wonderful. Oh, how I wish I could write and understand Germa
Am Mo., 13. Apr. 2020 um 02:00 Uhr schrieb Mark Filipak
:
> I really don't understand why you insist that I justify everything.
I am just a curious developer.
Carl Eugen
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On 04/12/2020 07:49 PM, Carl Eugen Hoyos wrote:
Am Mo., 13. Apr. 2020 um 01:46 Uhr schrieb Mark Filipak
:
Sorry, but I will not connect Windows to the Internet. It's not safe. So, if
building on a Windows
box implies doing a 'git sync' implies connecting Windows to the Internet, it's
a non-st
Am Mo., 13. Apr. 2020 um 01:51 Uhr schrieb Mark Filipak
:
>
> On 04/12/2020 07:43 PM, Carl Eugen Hoyos wrote:
> > Am Mo., 13. Apr. 2020 um 01:33 Uhr schrieb Mark Filipak
> > :
> >>
> >> On 04/12/2020 07:24 PM, Carl Eugen Hoyos wrote:
> >>> Am Mo., 13. Apr. 2020 um 01:18 Uhr schrieb Mark Filipak
> >
On 04/12/2020 07:43 PM, Carl Eugen Hoyos wrote:
Am Mo., 13. Apr. 2020 um 01:33 Uhr schrieb Mark Filipak
:
On 04/12/2020 07:24 PM, Carl Eugen Hoyos wrote:
Am Mo., 13. Apr. 2020 um 01:18 Uhr schrieb Mark Filipak
:
I'd like to give the path described by the ffmpeg docs a try. If that
doesn't wo
Am Mo., 13. Apr. 2020 um 01:46 Uhr schrieb Mark Filipak
:
> Sorry, but I will not connect Windows to the Internet. It's not safe. So, if
> building on a Windows
> box implies doing a 'git sync' implies connecting Windows to the Internet,
> it's a non-starter.
Then you will cross-compile from Li
On 04/12/2020 07:20 PM, Carl Zwanzig wrote:
On 4/12/2020 3:57 PM, Mark Filipak wrote:
[Note 1] I'm pretty sure that a git project requires continuous access to the Internet. My
Internet access is solely via a VBox Linux guest, so it seems reasonable that ffmpeg must be
compiled from within Linu
Am Mo., 13. Apr. 2020 um 01:43 Uhr schrieb Carl Zwanzig :
> > (Why on earth do you need --static for a Windows build?)
>
> Because I want one, that's why (and I've been around long enough to
> understand the tradeoffs). Why must you question it?
Then allow me to rephrase because I apparently don'
Am Mo., 13. Apr. 2020 um 01:33 Uhr schrieb Mark Filipak
:
>
> On 04/12/2020 07:24 PM, Carl Eugen Hoyos wrote:
> > Am Mo., 13. Apr. 2020 um 01:18 Uhr schrieb Mark Filipak
> > :
> >
> >> I'd like to give the path described by the ffmpeg docs a try. If that
> >> doesn't work, then I'll try your path.
On 4/12/2020 4:25 PM, Carl Eugen Hoyos wrote:
This will not work for Mark.
It probably would if he used mingw and wanted BMD support. If he doesn't,
then course it wouldn't. I expect that Mark could understand that.
(Why on earth do you need --static for a Windows build?)
Because I want o
On 04/12/2020 07:24 PM, Carl Eugen Hoyos wrote:
Am Mo., 13. Apr. 2020 um 01:18 Uhr schrieb Mark Filipak
:
I'd like to give the path described by the ffmpeg docs a try. If that
doesn't work, then I'll try your path. Okay?
Obviously not.
But otoh: What else should I have expected?
Carl Euge
Am Mo., 13. Apr. 2020 um 01:20 Uhr schrieb Carl Zwanzig :
>
> On 4/12/2020 3:57 PM, Mark Filipak wrote:
> > [Note 1] I'm pretty sure that a git project requires continuous access to
> > the Internet. My Internet access is solely via a VBox Linux guest, so it
> > seems reasonable that ffmpeg must be
Am Mo., 13. Apr. 2020 um 01:18 Uhr schrieb Mark Filipak
:
> I'd like to give the path described by the ffmpeg docs a try. If that
> doesn't work, then I'll try your path. Okay?
Obviously not.
But otoh: What else should I have expected?
Carl Eugen
___
On 4/12/2020 3:57 PM, Mark Filipak wrote:
[Note 1] I'm pretty sure that a git project requires continuous access to
the Internet. My Internet access is solely via a VBox Linux guest, so it
seems reasonable that ffmpeg must be compiled from within Linux.
FWIW, I build on a windows box in mingw64
On 04/12/2020 07:05 PM, Carl Eugen Hoyos wrote:
Am Mo., 13. Apr. 2020 um 00:57 Uhr schrieb Mark Filipak
:
Following instructions here:
https://github.com/rdp/ffmpeg-windows-build-helpers
We do not support external scripts on this mailing list.
I don't know what that means, Carl Eugen. Do yo
Am Mo., 13. Apr. 2020 um 01:05 Uhr schrieb Carl Eugen Hoyos
:
> For gcc, there is an Ubuntu incantation to install the Windows toolchain.
$ sudo apt-get install gcc-mingw-w64
Carl Eugen
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Am Mo., 13. Apr. 2020 um 00:57 Uhr schrieb Mark Filipak
:
> Following instructions here:
> https://github.com/rdp/ffmpeg-windows-build-helpers
We do not support external scripts on this mailing list.
If you want to compile for Windows, install wsl (wsl2 does not
work here, wsl works fine).
Then
Hello,
Perhaps someone who compiles from source can/will help me get unstuck (or knows
of a better way).
Thanks much,
Mark.
Here:
https://trac.ffmpeg.org/ticket/8612#comment:20
richardjp recommmended compiling ffmpeg from git sources & retesting. Okay, that's reasonable. Thank
you, Richard.
On Sat, Apr 11, 2020 at 18:23:07 -0500, atticus via ffmpeg-user wrote:
> I learned, that it's possible to define multiple inputs and reference then
> later in the filter_complex to the different inputs like this:
[...]
> But is this possible with using the concat demuxer (providing the files by
> w
Maybe you find something useful here:
https://trac.ffmpeg.org/wiki/EncodingForStreamingSites
mxg schrieb am So., 12. Apr. 2020, 20:14:
> FFmpeg - I would like to stream from my browser to youtube live ( there is
> an option in obs to do this, I would like to do that with FFmpeg)
>
>
>
> --
> S
I would like to set a point I would like to get http for browser that got
payers and stream it on
--
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To unsu
FFmpeg - I would like to stream from my browser to youtube live ( there is
an option in obs to do this, I would like to do that with FFmpeg)
--
Sent from: http://www.ffmpeg-archive.org/
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On 4/12/2020 7:17 AM, K J wrote:
What missing information do you need? I have given all the information I have.
The entire command output(s).
And not to top-post, please.
z!
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On 4/12/2020 4:27 AM, a a wrote:
However when i test this on IOS (Iphone SE) the imagepicker seems to compress the video
first e.g. 150MB to 25MB. Which I then attempt to compress the 25MB again with above
command with params "veryfast" and 18.
The file always gets larger that the original 25m
What missing information do you need? I have given all the information I have.
Thanks
On 12/04/2020, 14:50, "ffmpeg-user on behalf of Carl Eugen Hoyos"
wrote:
Am So., 12. Apr. 2020 um 15:19 Uhr schrieb K J :
> I really appreciate your help :-)
Then why can't you provide
Am So., 12. Apr. 2020 um 15:19 Uhr schrieb K J :
> I really appreciate your help :-)
Then why can't you provide the missing information?
Please find out what top-posting means and avoid it here.
Carl Eugen
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Unfortunately dropping the dashes resulted in the same results as before when I
had the leading dashes.
Below was the result.
Below are the settings I used but only some of the settings match
ffmpeg -i input.mkv -profile:v high -level:v 4.1 -x264-params
cabac=1:ref=4:deblock=1:-1:-1:analyse=0
On Sun, Apr 12, 2020 at 12:09:57 +, K J wrote:
> I have dropped all the leading dashes as you recommended.
That means it works now?
> I have comparable material.
> Those settings are needed and the average bitrate is needed.
Okay, I just wanted to point it out. ;-)
Good luck,
Moritz
___
I have dropped all the leading dashes as you recommended.
I have comparable material.
Those settings are needed and the average bitrate is needed.
Picture is Movie.
Thanks
From: ffmpeg-user on behalf of Moritz Barsnick
Sent: Saturday, 11 April 2020, 21:33
To
**Description**
Description of what the issue is about.
Hi. I have written a ffmpeg command that try to get a file to around 20mb using
Flutter FFmpeg. The max file a user can choose is 150mb. I choose which command
to use based on the original file size. The command i use is:
```
int resultCo
Am So., 12. Apr. 2020 um 11:54 Uhr schrieb Matthew Reus
:
>
> here i have attach the 2 of the ffmpeg script
>
> 1. This code gave me error
> * ffmpeg -f decklink -hwaccel_device 1 -hwaccel nvdec
> -hwaccel_output_format cuda -format_code pal -i 'DeckLink Quad (4)' -r 25
> -vf "format=yuv420p|cuda,
here i have attach the 2 of the ffmpeg script
1. This code gave me error
* ffmpeg -f decklink -hwaccel_device 1 -hwaccel nvdec
-hwaccel_output_format cuda -format_code pal -i 'DeckLink Quad (4)' -r 25
-vf "format=yuv420p|cuda,yadif_cuda=0:-1:0,scale_npp=1280:720" -b:v 2.5M
-bf 1 -aspect 16:9 -pr
Am So., 12. Apr. 2020 um 03:58 Uhr schrieb Matthew Reus
:
>
> How can we take decklink input from QUAD 2 capture card and use the gpu
> for transcoding at same time , could anyone provide the example or tutorial
> steps for it , as i have compile ffmpeg with gpu and decklink , but i could
> not us
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