[Finale] Re: OT: Audacity's GVerb filter

2006-12-24 Thread Ken Moore
Dennis Bathory-Kitsz <[EMAIL PROTECTED]> wrote: Also, don't use headphones unless you mean the results to be heard that way. I don't know the psychoacoustics, but a good headphone mix seems to sound too wet on speakers. One reason would be that when you listen on speakers you are adding your

Re: [Finale] Re: OT: Audacity's GVerb filter

2006-12-24 Thread Dennis Bathory-Kitsz
At 09:34 AM 12/24/2006 +, Ken Moore wrote: >Dennis Bathory-Kitsz <[EMAIL PROTECTED]> wrote: > >> Also, don't use headphones unless you mean the results to be heard that >> way. I don't know the psychoacoustics, but a good headphone mix seems to >> sound too wet on speakers. > >One reason would

Re: [Finale] Re: OT: Audacity's GVerb filter

2006-12-24 Thread John Howell
At 10:51 AM -0500 12/24/06, Dennis Bathory-Kitsz wrote: > Also, don't use headphones unless you mean the results to be heard that way. I don't know the psychoacoustics, but a good headphone mix seems to sound too wet on speakers. In my recording experience (last album project in '93, and y

Re: [Finale] Re: OT: Audacity's GVerb filter

2006-12-24 Thread Christopher Smith
On Dec 24, 2006, at 2:37 PM, John Howell wrote: In my recording experience (last album project in '93, and yes, I realize that the recording business has changed drastically since then!), we always did the final mixdown on the highest quality speakers, but then checked it through cheap s

Re: [Finale] Re: OT: Audacity's GVerb filter

2006-12-24 Thread Noel Stoutenburg
Christopher Smith wrote: which I find strange considering the drop of importance in album art since the downloading era began... Given the increasing availability of players with built in videoscreens, some aspiring graphic artist is going to begin producing digital artwork that can be download