Realtime 3D Engine for Flash in Actionscript 3
http://away3d.com/
Away3D is a realtime 3d engine for flash in actionscript 3, originally
derived from Papervision3D.
it looks really nice
--
Pedro Taranto
___
Flashcoders@chattyfig.figleaf.com
To cha
I have updated the link in the Script in Action Link section.
Perhaps a more detailed description might be better.
Ron
eka wrote:
Hello :)
In my opensource framework you can use a log model and catch the
errors with
it.
1 - Vegas page project : http://code.google.com/p/vegas/
2 - Install m
> Fine, fine, he said he was joking, but I do remember a
> reading document about optimizing C++ programs saying the same thing.
I don't know C++, but if I try to step into my Way Back machine to my
college years, variable name lengths don't mean squat in compiled (whether
it's binary or byteco
Hey,
Since you folks were so incredibly helpful last time I threw out a silly
question, I thought I'd toss out another... =)
The other replies to my previous thread (+Inifinite Loop -Dignity) triggered
a couple AS optimization hints, which I will be using! So I was wondering if
the kind mister K
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What exactly is the issue? I see no diff in IE or FF. Maybe your player for
FF is old?
Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/
___
Flashcoders@chattyfig.figleaf.com
To c
Here it is:
http://blog.deconcept.com/swfobject/#expressinstall
The new method is mandatory for F9, but works well for all versions (6.65 and
greater - no support for any expressinstall in flashplayer before that). Can't
put my finger on the explaination for why the new method is necessary, but
Hello :)
In my opensource framework you can use a log model and catch the errors with
it.
1 - Vegas page project : http://code.google.com/p/vegas/
2 - Install my framework :
http://code.google.com/p/vegas/wiki/InstallVEGASwithSVN
3 - My framework use an event model based on the W3C DOM2/3 even
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