Here's my guess:
The classpath in your work fla is incorrect or the linkage is not actually
pointing to the original PilotBase.
Sounds like you copied the symbol, instantiated it, but Flash is using it's
self-created constructor for a symbol in the library. I would go into the
linkage properties
Thanks Rich,
I had a chat last week with a sales representative from ScreenTime
Media's mProjector. He told me it would be at least two months for the
Windows AS3 Update of mProjector. Could even be some considerable more
time. The mac AS3 version is out in beta as you said. The official
Hi Jon,
Appreciate the response, but I have figured it out. The flas I was using had
'Automatically declare stage instances' checked, while the fla I was needing
to work in did not have it checked. This was a real stumper, and it didn't
help that the checkbox was hidden under Publish Settings
Ok, so I've done a bit of googling and found nothing. And the mailing lists
search features are less than ideal (sorry). Apologies if this has been gone
over before:
I have created an example problem here:
http://ubergeek.tv/inheritance_declare_problem.zip
The inheritanceDemo.fla shows that
Disable it.
It's one of the most annoying features added to Flash CS3.
AFAIK, it only needs to be enabled when using the Flex Kit (when creating swc's
to be used in Flex).
regards,
Muzak
- Original Message -
From: Chris [EMAIL PROTECTED]
To: Flash Coders List
Thanks Jason and Juan,
I tested it out and the splicing works really well. One thing I'm noticing
is when I uncomment and add another index, I get a compile error. I messed
with the splice index number, but received unsuccessful results. Any
thoughts on this?
var workData:Array = new Array();
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