Hi Glen.
Normally you can/should combine UI elements logically together. Your ui
elements for the video player, the ones
for the jukebox etc.There is no need for an individual controller for
every button. To emphasize the state machine again you can
enable/disable controllers during state transi
True, but it think the user will have to click somewhere in the swf anyway
to begin interacting with it, because when the swf loads in the html, it
doesn't have focus (unless it tabs to the swf).
Maybe you could try to force focus on the swf with javascript...
Cheers
Juan Pablo Califano
2009/3/
Hi Dr Ache,
Yes - the state machine idea was something I had for a kind of
"screen manager" class to transition between the "screens" - View1 &
View2 below.
My screens contain 1 or more views depending on how complex the
views are (trying to break stuff down), but to keep the loose cou
This one has bitten me many times, so that's why I remember it!
Anyway, it would make more sense to start with 0, since almost everything
else (arrays, string indexes) is 0 based.
Cheers
Juan Pablo Califano
2009/3/1, Gerry :
>
> This is true. I started with 0 which is incorrect, I've been worki
Juan,
My mouse move did not work and your mouse down does work!
But the problem is still there, the user HAS to click.
Thanks!!
Cor
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Cor
Sent: zondag 1 maart
Juan,
Thanks,
I had made the exact same this workaround but with MOUSE_MOVE:
stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoved);
function mouseMoved (e:MouseEvent) :void{
stage.focus = inputTextField;
stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseM
This is true. I started with 0 which is incorrect, I've been working
with Arrays this week so a 0 index slipped in there.
-Gerry
On Mar 1, 2009, at 7:53 AM, Juan Pablo Califano wrote:
Hi,
I'm almost certain that tabIndex is 1-based not 0-based, so it
should be:
txtName.tabIndex = 1;
txt
Hi
Please explain what is wrong in this code:
function duplicateMovieClipImage(from:MovieClip, target:MovieClip){
var visuals = new flash.display.BitmapData(from._width, from._height);
visuals.draw(from);
target.attachBitmap(visuals, 1,"auto",true);
}
duplicateMovieClipIma
Cor, first, bear in mind this is a gross hack, but I haven't found another
way around yet (if someone has found a more elegant way, please share!).
This is a solution (well, sort of) I came across when I had to deal with a
very similar problem.
In the IDE, the textfield actually gains focus, but t
Thanks Juan!
I am still not able to set the focus to the input textfield on opening.
Any ideas?
Kind regards
Cor
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Juan Pablo
Califano
Sent: zondag 1 maart 200
Hi,
I'm almost certain that tabIndex is 1-based not 0-based, so it should be:
txtName.tabIndex = 1;
txtEmail.tabIndex = 2;
txtAddress.tabIndex = 3;
txtCity.tabIndex = 4;
Also, Cor, when testing inside the IDE, you should check "disable keyboard
shortchuts" in the control menu; otherwise, the IDE
Hi, I haven't dig into 3D, but recently I've found this blog post about 3D
collisions.
http://papergem.wordpress.com/2009/02/13/3d-collisions-basics/
Cheers
Juan Pablo Califano
2009/2/28, Anthony Pace :
>
> For 2d I would assume a xor for the solid object created by a shape created
> by the dis
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