So each element in a ByteArray can hold 8 bits.
What about the readInt() method of the ByteArray, does an integer then
span over 4 elements of the bytearray. And if I start at position 0 and
then call the readInt(), is the position after that then 4?
Jiri
Kerry Thompson wrote:
Jiri wrote:
Good morning,
I have made a function that adds interpunction marks to a value, for
example the value 1 gets changed to 10.000, 10 to 100.000 and
so forth.
The function work fine, but I'm trying to make it reusable so that i
can use it in a large scale project. That's where the problem
Hello all and good morning,
I was wondering if I could get some help on this.
I have been trying for days now to figure this out.
I know there is some little thing I am missing
and its probably right under my nose so to speak.
Here is my code:
Jiri wrote:
So each element in a ByteArray can hold 8 bits.
What about the readInt() method of the ByteArray, does an integer then
span over 4 elements of the bytearray. And if I start at position 0 and
then call the readInt(), is the position after that then 4?
Essentially, yes. A ByteArray
Hi Jimmi,
I made a class that does just that (and a little bit more).
I can send it to you off list if you wish.
HTH,
Willem van den Goorbergh
Op 3-apr-2009, om 10:19 heeft jimmi het volgende geschreven:
Good morning,
I have made a function that adds interpunction marks to a value, for
example
Hey guys thanks for the feedback. Willem i would love to have that
class of yours.
On Fri, Apr 3, 2009 at 12:58 PM, Geografiek geograf...@geografiek.nl wrote:
Hi Jimmi,
I made a class that does just that (and a little bit more).
I can send it to you off list if you wish.
HTH,
Willem van den
hej folks,
I'm writing an assetloader class, with the intention of attaching a whole
bunch of instances to the stage of a loaded asset. Because I want to attach
more than one instance of the loaded SWF, I'm having to duplicate the asset
instead of just using addChild, because you can only addChild
Thanks chaps,
In the end, loadBytes did the trick.
Cheers,
h.
2009/4/3 Cédric Tabin tabin.ced...@gmail.com
Hello,
Usually for that kind of problem, I simple load my SWF as binary data and
use Loader.loadBytes to retrieve many instances of the content. Maybe
tha'ts
a solution for you ?
Hi,
This was an issue with the Flashplayer running without a Window
manager - for some reason FP10 defaulted to a 200x200 pixel sized window
and ignored the size of the Flash content when run in fullscreen.
The only way around this is to run a desktop / window manager and
launch
Do you have firebug?
Is it possible that it's using the wrong path or even trying to
request when it makes the call? If you have firebug, you can look
at all of the http requests through the net panel.
If you're using a variable to make the load call, try hardcoding a
value and see if that
Glad you figured it out Glen and thanks for the solution/workaround.
On Fri, Apr 3, 2009 at 11:07 AM, Glen Pike postmas...@glenpike.co.uk wrote:
Hi,
This was an issue with the Flashplayer running without a Window manager -
for some reason FP10 defaulted to a 200x200 pixel sized window and
Hey!
My program loads XML data from the server.
I want the data to cache, so the loading happens only once.
When I load a simple xml file from the server, the caching works like a
charm.
But when I load xml from a Perl script response, the cache does not work.
The data are being loaded every time
12 matches
Mail list logo