One thing to note, is that try,catch(e:Error) is expensive for the AVM because
it has to Throw an error.
Maybe not for this example or whatever you're creating, but it's something to
keep in mind for later.
I see a lot of code we receive riddled with that as a way of hiding run-time
errors AVM1
Match and replace work fine for me outside of AIR.
Ian
On Sat, May 9, 2009 at 11:54 PM, Anthony Pace wrote:
> I am reading the documentation, and it says that match and replace are only
> for air 1.0 and they have that nasty trilobal air logo.
>
> What the heck If that is the case then why
I might be wrong, but I think hanlding an exception / error is not the
expensive part.
The expensive part is throwing, as you said.
But, if you have:
var container:Sprite = null;
container.addChild(child);
The error will be thrown, whether you have a handler for it or not. The
"cost" here is th
function down(e:MouseEvent):void{
var _obj:Button = e.target Button;
TweenMax.to(obj.menuSquare_mc, .3, {alpha:.06, delay:0,
ease:Sine.easeOut});
}
> Date: Thu, 7 May 2009 09:29:05 -0500
> From: zu...@zadesigns.com
> To: flashcoders@chattyfig.figleaf.com
> Subject: [Flashcode
I'm development a library of interactive sound effects in Action
Script 3 using Flex Builder. I've got loads of experience with audio
coding on various platforms in various languages (especially C++).
However, I'm relatively new to Flash development, so I have some
(perhaps naive) question
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