This was a case of stripping down a class that worked to make the example
smaller and easier for you all, then accidentally stripping out a necessary
detail. Here's a different stripped down and tested version, different
because I'm actually working with an mc not a string:
package
{
import
Hi susan,
In the 'other package' try:
import Star;
var myStar:Star = new Star();
addChild(myStar);
---
Why are you getting the error? .. because you are trying to cast 'nothing'
as a Star. Because Flash can't cast 'nothing' it tells you it's missing an
argument.
---
Regards, Benny
Star();
Again Susan, as others have said, you're still just calling Star().
What you need to do in your other class is call
var myStar:Star = new Star();
addChild(myStar);
By calling new Star(), the constructor function (the Star() function
inside your Star class) is called automatically and
Why can I (seemingly) not do:
parentSprite.addChildAt(childSprite,6);
seems like I can only do:
parentSprite.addChild(childSprite)
or
addChildAt(childSprite,6);
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On Fri, Mar 5, 2010 at 8:34 AM, Benny b.vlug...@hccnet.nl wrote:
Hi susan,
In the 'other package' try:
import Star;
var myStar:Star = new Star();
addChild(myStar);
That works.
---
Why are you getting the error? .. because you are trying to cast 'nothing'
as a Star. Because Flash
You should in theory be able to do to mc.addChildAt(childmc,6), so
there's a problem elsewhere in how you're doing it. Are you getting
error messages?
.m
On Fri, Mar 5, 2010 at 8:54 AM, Lehr, Theodore
ted_l...@federal.dell.com wrote:
Why can I (seemingly) not do:
Does your parent sprite have 6 displayobjects in it? If the 6th position is not
available, you can't add it to that layer.
If it works when adding to the stage, you must have atleast 6 displayobjects on
the stage.
--Original Message--
From: Lehr, Theodore
Sender:
On occasion, I've had to write code like this:
parentSprite[addChildAt](childSprite,6);
- MM
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Hi;
Now I would like to call my class Star from another class, but pass
different values to its variables. Do I need to implement the inheriting
class as Star? I'm kinda lost here. I've been googling as3 oop but the
tutorials don't seem to address my needs. Can you help me understand what it
is
Hi Susan,
I wouldn't recommend relying just on online tutorials, or discussion posts
for a something as huge as learning AS3 OOP. The best thing would be to get
a book that covers the subject, such as Colin Moock's Essential ActionScript
3.0 from O'Reilly, or any one of the other excellent books
Susan Day wrote:
Hi;
Now I would like to call my class Star from another class, but pass
different values to its variables. Do I need to implement the inheriting
class as Star? I'm kinda lost here. I've been googling as3 oop but the
tutorials don't seem to address my needs. Can you help me
No need for inheritance then, just give your Star class the desired
parameters in the constructor, e.g
package
{
import flash.display.MovieClip;
public class Star extends MovieClip
{
public function Star(lineColor:uint, fillColor:uint)
{
I guess so. I'm not happy to delve into a new programming language before
I've read an entire book from cover to cover. Yes, even bricks :) I've got
all the Moock-books and some cook-books and a whole lot of other books...
-Original Message-
From:
On 05/03/2010 16:38, Meinte van't Kruis wrote:
Guess it depends on the person, I have been a Flash developer for over 5
years
and have yet to open a book about it.
Gosh. We can all learn something from a good book, no matter how
accomplished we are.
You might have learned something new
On Fri, Mar 5, 2010 at 12:41 PM, Benny b.vlug...@hccnet.nl wrote:
No need for inheritance then, just give your Star class the desired
parameters in the constructor, e.g
package
{
import flash.display.MovieClip;
public class Star extends MovieClip
{
I'm going to start another thread on this, a bit OT. What are the best books
for learning OOP?
TIA,
Susan
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I've been doing some component development and have seen some posts for MXI
creators / editors. I can't seem to find the right words for Google to actually
locate one.
Any help?
If this is off-topic and there's a better place to ask. let me know.
tia
On 05/03/2010 18:04, Dave Watts wrote:
Guess it depends on the person, I have been a Flash developer for over 5
years
and have yet to open a book about it.
Gosh. We can all learn something from a good book, no matter how
accomplished we are.
You might have learned something new or just
Hi guys
anyone know where can I get free calender event component
I really need it
Thanks
Bassam
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