anyone got any ideas why this script is failing on so many machines?
2011/9/19 Cédric Muller
> yes, it works
>
> > ok cheers for the testing, does the simple script work for you in a
> browser?
> >
> >
> > 2011/9/19 Cédric Muller
> >
> >> I don't have GoogleTalk plugin, actually I am not Google
yes, it works
> ok cheers for the testing, does the simple script work for you in a browser?
>
>
> 2011/9/19 Cédric Muller
>
>> I don't have GoogleTalk plugin, actually I am not Google wavy, so I have
>> nothing 'Google' on my mac. I don't even have Chrome installed. Just tested
>> in Safari a
ok cheers for the testing, does the simple script work for you in a browser?
2011/9/19 Cédric Muller
> I don't have GoogleTalk plugin, actually I am not Google wavy, so I have
> nothing 'Google' on my mac. I don't even have Chrome installed. Just tested
> in Safari and it didn't work.
> I do ge
I don't have GoogleTalk plugin, actually I am not Google wavy, so I have
nothing 'Google' on my mac. I don't even have Chrome installed. Just tested in
Safari and it didn't work.
I do get the same 'camera.muted' status with Safari (no dialog, just a blank
white screen)
always living across the
http://www.youtube.com/watch?v=KTmwXr52cwM&hd=1
A special new language is available in the Realaxy Editor (RASE) since a new
Beta — the Events Flow language. It is designed to create finite-state
machines. You can use it to describe a "pathway" for your application. When you
create a special me
yeah started with basic code like that, you on a mac with googletalk plugin
installed? i think it may have something to do with that. if you look at my
code the actual attahcing of the camera is the same. on chrome 14 i get one
Camera.muted from teh status event and then nothing. no dialog or anyth
hey ya tom!
still does not work :(
did you try the following overbasic code ? (works here)
var video:Video = new Video(640, 480);
var camera:Camera = Camera.getCamera();
camera.setMode(640, 480, 30);
video.attachCamera(camera);
addChild(video);
hth,
Cedric
ps: still in Roma ?
> http://46.4.22
http://46.4.226.29/camtest/
updated to include a dropdown of all camera's on the system, and a button to
kick them off with.
right now, if it only finds one camera it will attempt to attach it, if it
finds more than one it will wait for you to select which one you want to use
and then click start
hey cedric if you've got code that you think 100% works on everything send
it on and i'll put it up on the link. i thought that too :)
after googling i've found stuff about looping through character names and
attaching google cameras to video objects offstage, or pulling out the name
for the usb c
Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14
Could you drop the 'if (stage) init' line ?
(I am asking because I have plenty of webcam examples, and they do work)
hth,
Cedric
> hey all,
>
> i want to confirm that this...
>
> http://46.4.226.29/camtest/
>
> does not work o
Hi Tom,
I used the code for web camera below and the latest version of flash player
- 10.3.183.7:
private function showCameraLists():void
{
var cam:Camera = Camera.getCamera();
if(cam == null){
ExternalInterface.call('alert', "No Web Camera found!");
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