Hey guys, Having problems on the coding side of what I thought would be a very simple task.
The task is: I am creating a navigation bar for a website. On the navigation bar, when the user does a mouse over on a certain area of the bar (invisible button), a specified movie will play once and will not play again unless the user does a mouse over again. When the user clicks on the invisible button, it will perform the action of a link and direct the user to another page. In a bit more detail: In flash I have created a document (actionscript 3.0). On the document for this example, there is a piece of text called labelled 'home'. This text has been converted into a movieclip labelled home_mc. Inside the movie clip there are 7 frames. Frame1 = home font size20 | Frame2 = home font size21 | Frame3 = home font size22 | Frame 4 = home font size23 | Frame 5 = home font size 22 | Frame6 = home font size21 | Frame7 = home font size20. As you can probably tell, I am trying to make a growing text effect in flash. Coming out of the movieclip to Scene 1 I have created another layer called invivisible button1. This has then been converted to a button called home_btn and made 'invisible'. What I have been trying to do with actionscript is make the movieclip home_mc play once when there is a mouse over event with home_btn (invisible button), but with all the code I have tried so far nothing has really worked and when I test the movie, the movieclip home_mc is just constantly playing and looping back on itself. The latest code I have tried is: **Start code** var home_mc:MovieClip = new MovieClip (); //home_mc = someClip you embedded; text_mc.name = "myButton"; home_mc.addEventListener(MouseEvent.MOUSE_OVER, mouseOver); home_mc.addEventListener(MouseEvent.MOUSE_OUT, mouseOut); //adds event listeners funtion mouseOver (event:MouseEvent):void { trace (event.currentTarget.name + "mouse over"); // the trace event is asking for the name property (which is like a method) we set that property above. //otherwise tracing event.currentTarget just tells us the type of object we are dealing with = MovieClip event.currentTarget.play(); //this function can be used on ANY subject that has an event handler - addEventListener } funtion mouseOut (event:MouseEvent):void { trace (event.currentTarget.name + "mouse out"); event.currentTarget.gotoandstop(1); } **end code** I have had some vague help previously and have read and looked at tutorials/books but still don't quite get this. I am after all trying to learn a new programming language without any previous experience with programming languages. Any help with this hopefully simple problem would be gratefully appreciated. Thanks, Ali Hitch _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders