On client it`s impossible
2006/9/18, David Clarke <[EMAIL PROTECTED]>:
Hi Coders,
Is there a way to save audio from a webcam (on the client) to the server
for later use in flash (preferably mp3) without flash communication
server?
The scenario is that a user would record a message, which wo
var lineHeight:Number, linesCount:Number;
var tf:TextField = yourTextField;
with (tf) {
autoSize = true;
multiline = true;
wordWrap = true;
html = true;
htmlText = "some text at 1 line";
}
lineHeight = tf.textHeight;
tf.htmlText = "some html text . text ";
linesCount = Math.floor
Hi,
I develop flash app ака video player.
Appeared the one problem... flv files dont play if their load through http
(size of the flv file ~13Mb)
FLV file loading (I can trace the process on bytesTotal and bytesLoaded
(NetStream)), but object NetStream does not get the events onStatus and
onMeta
attachSound() - method which attached sound object from library
if want load sound you must use method loadSound()
if you say gotoAndPlay("step2") in event onSoundComplete() - you say
it objSound but not you movie
use link to movie clip, example:
var objSound = new Sound();
var handler = this; //
4 matches
Mail list logo