RE: [Flashcoders] Playing With Fire

2010-09-10 Thread George Jones
> Date: Fri, 10 Sep 2010 21:33:38 +0200 > From: he...@henke37.cjb.net > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Playing With Fire > > You don't want a mask. You want a bitmap with alpha values. Ok. But that's what I have. As you know, I tried every combination to chang

[Flashcoders] Playing With Fire

2010-09-10 Thread George Jones
Hi; I figured out the reason I couldn't successfully mask out the background from my programatiically created bitmap image was because I added it to a sprite and then tried to mask the sprite; however, by then the background was no longer distinguishable from the rest. Someone suggested I mask

RE: [Flashcoders] Impossible?

2010-09-09 Thread George Jones
27;t think it's possible. George > > Karl > > > On Sep 9, 2010, at 7:28 AM, George Jones wrote: > > > > >> From: k...@designdrumm.com > >> Subject: Re: [Flashcoders] Impossible? > >> Date: Wed, 8 Sep 2010 16:18:36 -0500 > >> T

RE: [Flashcoders] Impossible?

2010-09-09 Thread George Jones
> From: k...@designdrumm.com > Subject: Re: [Flashcoders] Impossible? > Date: Wed, 8 Sep 2010 16:18:36 -0500 > To: flashcoders@chattyfig.figleaf.com > > > On Sep 8, 2010, at 1:15 PM, George Jones wrote: > > > if (gp < 1050112) > > { &

RE: [Flashcoders] Impossible?

2010-09-08 Thread George Jones
> Date: Wed, 8 Sep 2010 19:20:05 +0200 > From: he...@henke37.cjb.net > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Impossible? > > Forget about the mask until you get the output to work without it. There was a fundamental error, now corrected. However, now what I get is bl

RE: [Flashcoders] Impossible?

2010-09-08 Thread George Jones
> Date: Wed, 8 Sep 2010 18:46:52 +0200 > From: he...@henke37.cjb.net > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Impossible? > > Incorrect, the mask isn't even added to the screen. And I doubt that the > content is visible either. _fire = new BitmapData(

RE: [Flashcoders] Impossible?

2010-09-08 Thread George Jones
> Date: Wed, 8 Sep 2010 18:16:44 +0200 > From: he...@henke37.cjb.net > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Impossible? > > When in doubt about masking, skip the step where you assign the mask > property, but leave the mask shape added, it will show what parts the

RE: [Flashcoders] Impossible?

2010-09-08 Thread George Jones
> From: tom.rho...@gmail.com > Date: Wed, 8 Sep 2010 11:01:21 +0200 > Subject: Re: [Flashcoders] Impossible? > To: flashcoders@chattyfig.figleaf.com > > what henrik said, or stick them in sprites first and mask the sprites... I'm a little lost. I've followed your suggestion and it *appears* I've

RE: [Flashcoders] Impossible?

2010-09-07 Thread George Jones
> Date: Fri, 3 Sep 2010 14:01:55 +0100 > From: g...@engineeredarts.co.uk > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Impossible? > > Hi, > > Not sure if it's any help, but I did something similar overlaying > perlin clouds on a background - have a look at this post

RE: [Flashcoders] Impossible?

2010-09-07 Thread George Jones
> From: tom.rho...@gmail.com > Date: Fri, 3 Sep 2010 16:03:08 +0200 > Subject: Re: [Flashcoders] Impossible? > To: flashcoders@chattyfig.figleaf.com > > why not make 2 bitmaps, one transparent and one not, mask the non > transparent one to "reveal" the transparent one, will look the same as what

[Flashcoders] Impossible?

2010-09-03 Thread George Jones
Hi; I think I've done my homework on this, but I can find no answers. Is it possible, using BitmapData, to make part--and only part--of a bitmap transparent? I'm presuming the answer is "no". If that is the case, would you be so kind as to inform me so that I quit beating my head against the wa

RE: [Flashcoders] (no subject)

2010-09-02 Thread George Jones
=1, I'd be set, but I can't figure out how to do that. TIA, George > On Sep 1, 2010, at 7:15 AM, George Jones wrote: > > > > > > > > > > > Hi; > > I'm trying to tweak a script I found online to work for my > > application. The problem

[Flashcoders] (no subject)

2010-09-01 Thread George Jones
Hi; I'm trying to tweak a script I found online to work for my application. The problem I am having is to make a certain part of the bitmap that is created by code transparent...but only a certain part of it. The code has the following: _fire = new BitmapData(865, 92, false, 0xff