ok - so I am trying to ingest some xml create by a view in Domino. When viewed
in a browser, the xml looks fine and when I put the xml into a page such as
"temp.xml" it works fine... it is when I try:
x.load("https://stuff.stuff/stuff.nsf/view?ReadViewEntries";);
that I am registering nothing
I have a .mov file that I want to import into a movie and then slow it
down (slow motion). Any way to do this?
Ted
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I'm having a funny issue with HTMLLoader. I'm getting a "1046: Type was
not found or was not a compile-time constant: HTMLLoader." Error for the
line of code below.
public var _htmlLoader:HTMLLoader = new HTMLLoader();
I'm importing HTMLLoader and URLLoader. The odd part to me is the code
I am
t: Re: [Flashcoders] Selling a Flash website
@Paul: It's a good suggestion, but we can't afford to hire someone at this
moment. We're making money, but not enough to hire someone.
@Theodore: Ebay could be an option. Has anybody done this?
Gert-Jan
2008/9/29 Lehr, Theodore M (N-SGI
Ebay?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Gert-Jan
van der Wel
Sent: Monday, September 29, 2008 11:18 AM
To: Flash Coders List
Subject: [Flashcoders] Selling a Flash website
Hi everybody,
This might be a little off topic, but hopefully someon
I have a textarea mc that is getting put into another MC The
problem I am having is when someone clicks on it - a green outline
appears around the textarea - and when you scroll - all of the text
becomes selected and the scroll OCCASSIONALLY gets stuck on the bottom 0
any thoughts?
__
more inclined to have the text
field and picture be separate and have textfield's .y and .height
properties adjust dynamically to the bitmap data of the dynamic image.
On Sep 26, 2008, at 8:56 AM, Lehr, Theodore M (N-SGIS) wrote:
> I have a textarea that I am filling with an imag
I have a textarea that I am filling with an image followed by text - I
want the text to appear under the image but I can not figure out how to
get a hard return in after the image - I could do a bunch of 's but
it will be dynamic so there is no telling how big the image will be -
any ideas?
__
OK - so I have a textarea that I am having hold an image followed by
text... by default the text follows immediately by the text - I want the
text to be below the image... I have tried and that works but the
size of the images is dynamic so there is no hard answer... I have also
tried or wrapping
Good old Google - it seems that getNextHighestDepth sets things out of
reach for removeMovieClip
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lehr,
Theodore M (N-SGIS)
Sent: Tuesday, September 09, 2008 3:24 PM
To: Flash Coders List
Subject
Ok - so I have a movie that serves something like a template. Content is
populated via creating text fields... removing movies and creating them
again
It all worked fine until I started using a textarea component... It
seems like the inclusion of components is screwing something up where
th
here:
http://livedocs.adobe.com/flex/3/langref/mx/controls/TextArea.html
Ian
On Tue, Sep 9, 2008 at 5:41 PM, Lehr, Theodore M (N-SGIS) <
[EMAIL PROTECTED]> wrote:
> Beauty - this works - but it is graying out my text - how can I
maintain
> the same text color when it is disabled... is
Beauty - this works - but it is graying out my text - how can I maintain
the same text color when it is disabled... is there a style that is
applicable?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jon
Bradley
Sent: Tuesday, September 09, 2008 12:35 PM
Yeah - didn't seem to affect anything
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Tuesday, September 09, 2008 12:06 PM
To: Flash Coders List
Subject: RE: [Flashcoders] TextArea class properties
Have you tried selectable = false?
I have a TexrArea I am creating via:
mx.controls.TextArea
I am trying to find a way to make it so the text is not selectable -
when I select some text I get a green border around the textarea - I
would like to get that to not show up and I am thinking that if they can
not select the text it
Thanks - finally found it in the docs:
// Give all TextArea components transparent backgrounds.
_global.styles.TextArea.backgroundColor = undefined;
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lehr,
Theodore M (N-SGIS)
Sent: Friday, September 05
ubject: Re: [Flashcoders] textarea and transparent background
Hi,
I am thinking that if you don't set a style, your text area will be
transparent. Although you might be able to specify "none" or
"transparent" as a style - check the doc's for styling the component.
a.setStyle("backgroundColor",0x00cc);
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lehr,
Theodore M (N-SGIS)
Sent: vrijdag 5 september 2008 17:08
To: Flash Coders List
Subject: [Flashcoders] textarea and transparent background
I am changing the b
I am changing the background color of a textarea via:
textArea.setStyle("backgroundColor",0xcc);
What I am wondering is if I can make it transparent?
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OK, so I am using:
createClassObject(mx.controls.TextArea, "textArea", 0, {editable:false,
html:true, wordWrap:true, vScrollPolicy:"auto"});
textArea.setSize(250, 225);
textArea.move(25, 50);
textArea.text = "Content 1Lorem ipsum dolor sit amet,
Integer vitae quam. Aliquam vestibulum. Curabi
Never mind... I was not including the textarea in the library of the one
movie...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lehr,
Theodore M (N-SGIS)
Sent: Thursday, September 04, 2008 3:34 PM
To: Flash Coders List
Subject: [Flashcoders] code acting
I have this simple code:
createClassObject(mx.controls.TextArea, "textArea", 0, {editable:false,
html:true, wordWrap:true, vScrollPolicy:"auto"});
textArea.setSize(250, 225);
textArea.move(25, 50);
textArea.text = "Content 1Lorem ipsum dolor sit amet,
Integer vitae quam. Aliquam vestibulum.
PROTECTED] On Behalf Of Cor
Sent: Thursday, September 04, 2008 12:42 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] Dynamic Scrollable textfield
Set it to multlLine
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lehr,
Theodore M (N-SGI
Is there a way to make a textfield created via:
createTextField
scrollable through actionscript?
Ted
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I have a project that involves xml... I am wondering how I should
organize my xml... would it be best (from a flash perspective) for it to
be on huge xml file with lots and lots of children - or would I be
better off breaking it into multiple xml files where one xml tag
references another xml file
:
import flash.display.Bitmap;
On Thu, Jul 24, 2008 at 1:01 PM, Lehr, Theodore M (N-SGIS) <
[EMAIL PROTECTED]> wrote:
> The class or interface 'Bitmap' could not be loaded
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Ma
The class or interface 'Bitmap' could not be loaded
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Matt S.
Sent: Thursday, July 24, 2008 1:09 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Resizing Images
On Thu, Jul 24, 2008 at 12:5
map
var b:Bitmap;
b = e.target.content as Bitmap;
b.smoothing = true;
this.img_mc.addChild(b);
}
.m
On Tue, Jul 22, 2008 at 12:40 PM, Lehr, Theodore M (N-SGIS)
<[EMAIL PROTECTED]> wrote:
> I have a small movie where I am importing
If I want to make a mc that is a bar code - is it a simple matter of
getting a bar code font?
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I have a small movie where I am importing images and dynamically
resizing them - the problem is that when it is shrunken - it gets really
pixellated - I am using jpegs - is there a way to make it so they look
better - maybe import a different type of image ?
___
tener?
JC
On Mon, Jul 14, 2008 at 9:14 PM, Lehr, Theodore M (N-SGIS) <
[EMAIL PROTECTED]> wrote:
> Trying again
>
>
>
> I have:
>
>
>
> this.createEmptyMovieClip("img_mc",999);
>
> var my_mcl:MovieClipLoader = new MovieClipLoader();
>
> mcl
Trying again
I have:
this.createEmptyMovieClip("img_mc",999);
var my_mcl:MovieClipLoader = new MovieClipLoader();
mclListener.onLoadComplete = function(target_mc:MovieClip):Void {
trace("onLoadComplete: "+target_mc);
};
my_mcl.addListener(mclListener);
my_mcl.loadClip(http://ww
no
Travassos
Sent: Tuesday, July 08, 2008 11:24 AM
To: Flash Coders List
Subject: Re: [Flashcoders] tracing height
----- Original Message -
From: "Lehr, Theodore M (N-SGIS)" <[EMAIL PROTECTED]>
To: "Flash Coders List"
Sent: Tuesday, July 08,
I have:
_root.imageMovie.loadMovie(stepImageArray[0]);
sizeImage();
function sizeImage () {
trace(_root.imageMovie._height);
}
But I keep getting 0 I am guessing because the trace is fired before the
image is loaded... how can I make sure this function does not fire until
the ima
Nevermind - I got it... hiccup in the code...
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Lehr,
Theodore M (N-SGIS)
Sent: Monday, June 30, 2008 12:57 PM
To: Flash Coders List
Subject: [Flashcoders] Drag and Snapping
I have a mc that I am dragging
I have a mc that I am dragging... when I click on it - it snaps to 0,0
of the movie... I do not remember running into this before How can I
make it so it does not snap to a coordinate, but just stays where it is?
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To: Flash Coders List
Subject: Re: [Flashcoders] Player 8 and the Alert component
Hi,
Yes, you may need to drag an instance of it onto the stage in your
FLA file so it gets compiled in.
Glen
Lehr, Theodore M (N-SGIS) wrote:
> Should the Alert component work in 8 (player)?
>
Should the Alert component work in 8 (player)?
Ted
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tent.
The people from Wordpress were working on a system called BBPress -
looked promising, but have not tried it out.
HTH
Lehr, Theodore M (N-SGIS) wrote:
> Anyone know of a good php forum?
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> Flashcoders@chatt
Anyone know of a good php forum?
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What is wrong with this code:
for (i=1; i<6; i++) {
_root.main_content["p_"+i].setTextFormat(portNavOff);
}
P_1, p_2, are dynamic text fields. Should this be working or
can I not target a text field like this?
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not using
embedded fonts.
Lehr, Theodore M (N-SGIS) wrote:
> I am changing the _alpha value of a mc when a button is clicked A
> dynamic textbox in the mc is not being affected by it... Everything
else
> in the mc is... how can I change the _alpha value of a dynamic textbox
I am changing the _alpha value of a mc when a button is clicked A
dynamic textbox in the mc is not being affected by it... Everything else
in the mc is... how can I change the _alpha value of a dynamic textbox
in a mc?
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M
To: Flash Coders List; Flash Coders List
Subject: RE: [Flashcoders] sending email as/php
your using POST to send the data - and then trying to retrieve with GET
-Original Message-
From: [EMAIL PROTECTED] on behalf of Lehr,
Theodore M (N-SGIS)
Sent: Mon 14/04/2008 16:29
To: Flash Cod
$_POST if you're sending POST. Use $_GET when you're pulling
variables
out of the url, like index.php?id=980;
I'd also recommend strip_tags().
$comment=strip_tags($_POST['ucomment']);
And look up sql injection.
Gabino
- Original Message -----
From: "Lehr
Sorry for posting such a basic but I did google first... I am trying:
As:
loadVariablesNum ("mail.php", 0, "POST");
php:
I am not getting the variable values...
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> the application icon
>>
>> On Apr 8, 2008, at 2:41 PM, Lehr, Theodore M (N-SGIS) wrote:
>>
>>
>>
>>
>>> I have a mc I am moving via AS - it moves at a fine pace in the
player
>>> inside flas
, Lehr, Theodore M (N-SGIS) wrote:
> I have a mc I am moving via AS - it moves at a fine pace in the player
> inside flash - but when I view it via the browser, it really slows
> down... why would this happen?
>
>
>
> ted
>
> ___
I have a mc I am moving via AS - it moves at a fine pace in the player
inside flash - but when I view it via the browser, it really slows
down... why would this happen?
ted
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How can I move an object with AS and be able to watch it move? I am not
talking about simply giving it a new x or y - I want to animate it to
move
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I have a deal where I have a huge movie and onPress I am getting the
mouse coordinates and onRelease I am getting the mouse coordinates and
then drawing a circle with the resulting coordinates... I would like to
do it without having to be on a movie... is it possible to have a
listener turned on th
Nevermind sorry
-Original Message-
From: Lehr, Theodore M (N-SGIS)
Sent: Tuesday, March 11, 2008 8:05 AM
To: 'Flash Coders List'
Subject: calculating distance between two points
How do you calculate the distance between two points with different x
and y values? I know
How do you calculate the distance between two points with different x
and y values? I know it is some simple math formula - I just don't know
it
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How can I trace the x and y of the mouse? I would want to grab it on a
click
Ted
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How would I repeat an action with a button click held down? Seems like
onMouseDown should repeat the action, but seems to only do it once
Ted
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ttp://livedocs.adobe.com/flash/mx2004/main_7_2/wwhelp/wwhimpl/common/ht
ml/wwhelp.htm?context=Flash_MX_2004&file=1580.html
>
hth.
B
On Fri, Feb 29, 2008 at 7:45 AM, Lehr, Theodore M (N-SGIS) <
[EMAIL PROTECTED]> wrote:
> I am loading a movie via:
>
> holder_
I am loading a movie via:
holder_lesson.loadMovie("lessons/"+_root.wlesson+".swf");
the problem is the movie is maxing to the size of the swf and not the
size of the clip it is being loaded into... it takes up the whole swf...
I am even trying to resize it:
holder_lesson._width = 967;
holder_le
I am populating a datagrid via:
data_array = new Array();
for (j=0; jhttp://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Anyone know of a good tutorial on how to incorporate a button into a
datagrid?
Ted
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Anyone have a documentation on what the various xml settings do? Like
recur and such?
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Brought to yo
How can I find out what the max. version of Illustrator a file can be to
be successfully imported into Flash MX?
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I have a mc that is 357x394 that I am loading various images into...
these images are of various sizes but all are larger than the mc they
are being loaded into... I need to scale them down proportionally so the
whole image can be seen... how should I go about this so an image that
is 840x680 would
what is the code to do something once a loadMovie is loaded
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Thanks to all who helped with getting the loaded jpgs resized - indeed
it was that they were not loaded when I tried to resize them...
Now for another question - how can I get the image centered onto the mc
it is loaded into - does this make sense - so if I have the mc x,y at
0,0 the
top left of t
ar total = myClip.getBytesTotal();
trace(_root.myClip+'gugus '+loaded);
if(loaded > 14 && loaded >= total){
myClip._width = myClipWidth;
myClip._height = myClipHeight;
this.removeMovieClip();
}
}
myClip.loadMo
iling list
Subject: RE: [Flashcoders] Resizing Imported Images
Load it into a nested MC and resize that instead? Why don't you want to
resize the MC it's being loaded into?
Ade
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Lehr,
Theodore M.
Se
Is there anyway to resize an image imported via loadMovie - not resizing
the mc it is loaded into - but the image itself?
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great thanks
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike
Britton
Sent: Monday, November 07, 2005 2:50 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Dynamic Loading Images
I use AMFPHP and this little ditty:
methodTable = array(
"get
list
Subject: Re: [Flashcoders] Dynamic Loading Images
use flash 8 to read the files in a directory or php can pass you all the
filenames from a directory too, then just load them in
- Original Message -
From: "Lehr, Theodore M." <[EMAIL PROTECTED]>
To:
Sent: Monday, N
How can I dynamically load images? So when I want to have more images in
the movie I just need to put them in the right folder instead of
updating the movie.
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