as far as I know, FD ignores anything on the stage unless you choose "inject
code" compile method, see compiler options within FD,
hth
-m
-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dani Bacon
Sent: Wednesday, November 22, 2006 5:50 PM
To: Flashcod
>By my understanding, undefined refers to a variable that doesn't exist,
>whereas null is a variable that exists >but has no value, or an undetermined
>value.
not really, variable that exists, but is not explicitly assigned has value
undefined:
var foo; // undefined
var bar = null;//null
-m
Hi Hans,
as I see it, I am not interested into dashed stuff of a shape,
only thing I am interested in is what can I do with it...
so, I could paint my shape with a brush or draw a line,
up to me to decide and shouldn't be exposed by my interface..
for example:
interface Shape
{
void hide
Hi Sascha,
>But it's still beyond me why property support wasn't added. It
>can be such a complex thing but would make OO life a good
>amount easier.
You are refering to Java but defined fields in java are implicitly
static finals and need to be initilized within interface,
so, you are not mis
[snip]
>> Also, beware of reading anything provided my Adobe as their licenses
>> will bind you by just reading it.
>LOL
Well, there's not much to laugh about. Probably by reading their documentation,
you are not allowed to participate in any open source project that deals with
AMF matters.
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