can u help me to find great solotion to make good relation between vb.net
(windows application) and flash , i found how to import swf on vb.net and a
simple relation to send and recive data with externalinterface but i want to
make better relation and send or recive more data between them what
Dear Friend
hi
1) I dont know why the timer counter slow down when the loop start
working?
how can i solve it
2)
My bigest Problem is , why flash speed goes down , during this program, Is this
correct that some people said flash can not do more than one thing in same
time? other languages
or the timer to fire, the timer has to wait until the code finishes.
Loops are notorious CPU hogs--nothing else can happen until the loop finishes.
Cordially,
Kerry Thompson
On Aug 29, 2011, at 3:27 PM, nasim h wrote:
> I Cant understad
> why is that
> when the ti
I Cant understad
why is that
when the timer start it should work independence any thing
but it wait for finish th loop
can u explain the timer and loop i know them but i cant understand how they
work and has an effect on cpu
--- On Mon, 8/29/11, Cor wrote:
From: Cor
Subject: RE: [
al Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of nasim h
Sent: maandag 29 augustus 2011 19:55
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] loop and Timer problem?
what is the problem ?
how Timer work th
what is the problem ?
how Timer work that the loop stuck in the program
I cant understand the loop and Timer increase cpu usage??
var forsate,generalFlag :Boolean;
var counter:int;
var generalTimer:Timer = new Timer(1);
testhalgheh()
generalTimer.addEventListener(TimerEvent.TIM
h with 2,000 points.
My class isn't bug-free, but it is free, and you should be able to
make it do what you want. If not, I'll take another look at it in the
morning (it's after midnight here).
Cordially,
Kerry Thompson
On Tue, Aug 23, 2011 at 12:13 AM, nasim h wrote:
> Dear K
graphics.moveTo(pointX[0], pointY[0]);
for (ndx = 1; ndx< len; ndx++)
{
//trace("ndx: " + ndx);
graphics.lineTo(pointX[ndx], pointY[ndx]);
}
}
}
}
On Mon, Aug 22, 2011 at 2:08 PM, nasim h wrote:
> Dear Kerry
> I &
you will be much happier with performance and appearance
with something like this, though.
Cordially,
Kerry Thompson
On Mon, Aug 22, 2011 at 4:49 AM, nasim h wrote:
> but the most problem is for loop i think flash dont do any thing until the
> loop finishde
> i need to use smal
1, 4:31 AM
On 2011-08-22 , at 16:06 , nasim h wrote:
> for( var i:Number= -1 ;i<1;i+=.001) { arr[i]=new object() arr[i].x=i
> arr[i].y=5*Math.sin(20*i);
> functiononlinedraw()
> }
Perhaps the problem is simply that you're trying to plot too many points. If
you
e solution, but I notice you try to add .001 to an integer.
So the var i should be a Number?
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of nasim h
Sent: maandag 22 augustus 2011 9:12
To: Flashcoders@c
hi
In my program create x,y and i should plot it , the number of point are too
much
2*10 ^ 8
i use for to create point depend on it's formula but my for stuck in 1
with step .001
for( var i:int= -1 ;i<1;i+=.001)
{
arr[i]=new object()
arr[i].x=i
arr[i].y=5*Math.sin(20*i);
functio
how can i recognize cw rotation and ccw rotaion when we want to rotate
mvieClip
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how to rotate movieClip with mouse rotate on it , identify clockwise or
anticlockwise rotation ,
?
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Hi My project is to simulate Osiloscope , by flash
I dont know how to start I am familier with drawing api , Is there any site or
book that learn how to simulate thing
or How can I start simulation by flash
helllp plz
___
Flashcode
I want to have an array of x,y I use array of object like this
var arr:Array=new Array
arr[0]=new Object()
arr[0].x=10
arr[0].y=22
..
I have 4000 or more point because i want to save point of draw wave tore draw
it . i use array to save point
what is Array limit
and is there
* mySprite.scaleX
originOffset.y = -myBounds.y * mySprite.scaleY;
mySprite.x = originOffset.x;
mySprite.y = originOffset.y;
On Tue, Aug 2, 2011 at 1:03 AM, nasim h wrote:
> Hi
>
> Could u help me . i draw wave( by code) inside empy movieClip that se
> regpoint (manualy) at middle
Hi
I work in flash Ide cs5
could u tell me what s diferent between registration point ( white circle) and
origion point( tiny cross hair) in movieClip
how can i change them??
--- On Tue, 8/2/11, Dave Watts wrote:
From: Dave Watts
Subject: Re: [Flashcoders] mx.logging package?
To:
Hi
Could u help me . i draw wave( by code) inside empy movieClip that se
regpoint (manualy) at middle of that when i scale it t it’s good but
when i move align x or y It scaled by pevios position . I want to change reg
point and refrence point
too , like when i do it manualy , the refrence
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