I'll answer my own question, in case others need to know.
The answer was to make the class dynamic so that Flash could access it
when auto-declaring the instance names.
On Jul 12, 2008, at 10:16 AM, Todd Dominey wrote:
Hi everyone -
Here's my setup. I have a MovieClip named "TimerSymbol"
Hi everyone -
Here's my setup. I have a MovieClip named "TimerSymbol" in the Library
with a base class of "flash.display.MovieClip" assigned to it. The
class associated with it is public and extends MovieClip.
"TimerSymbol" contains a MovieClip inside of it with an instance name
of "icons
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