WOW... Is Fuse That Great
But what is the Difference... Isnt it using the same Panner, easing
equations?
On 3/21/07, Ryan <[EMAIL PROTECTED]> wrote:
Heres and example of 50 and animating them at 30 fps using fuse. The
code is on the page so copy and paste change 50 to 500 and watch it
cr
Heres and example of 50 and animating them at 30 fps using fuse. The
code is on the page so copy and paste change 50 to 500 and watch it
crush your machine. :)
http://www.thoughtwillrise.com/2006/02/27/random-clips-blur-tween/
At least this should save you the time of coding it. It requires F
cacheAsBitmap will rasterise all vectors every time you scale or
rotate a clip.
the superCacheAsBitmap draws an MC to a bitmap object which is then
scaled and rotated... thus not needing to re-cache to bitmap every
frame.
Arse
www.snepo.com
www.arseiam.com
On 21/03/2007, at 10:28 AM, Mi
MG> I did stumble on this which is interesting:
MG> http://www.sebleedelisle.com/?p=35
MG> Anyone know the theory of how this works?
It uses a simple BitmapData.
Attila
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as2 is out of the question as it will struggle with 500+ clips
without blurring.
I've built a 3d engine in as3 that runs about 150 mcs all with
independent blurring. It currently supports 120 mcs at a solid frame
rate, starts to struggle at around 180 and begins to seriously drop
rate at
Applying a filter to a movieclip will always turn on bitmap caching
automatically.
Attila
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Brou
OK, after researching more I found out that applying a filter to a MC will
actually turn bitmapcaching on for that MC anyway.
I did stumble on this which is interesting:
http://www.sebleedelisle.com/?p=35
Anyone know the theory of how this works?
On 3/20/07, Mick G <[EMAIL PROTECTED]> wrote:
hey gus,
shouldn't there be another forum "[EMAIL PROTECTED]"
Mick G wrote:
Just curious if anyone has had experience working with filters on a large
number of movieclips.
I have 500 - 1000 movieclips on stage (not animating) and I want to apply
various different blur filters and other fi
Thanks for the reply Steven - I understand I'm pushing things here.
Would you think cacheasbitmap would help in this situation? If you apply a
blur to a MC, then cacheasbitmap, does that convert the MC with blur to a
cached bitmap?
If so, my guess is it would probably help the cpu, but take a hug
500 MCs is gonna be a hit already on VM1, 500 blurred MCs? Best of
luck.
AS3/FP9 you'll have better performance but 500 blurs seems like lot. I
would suggest you write some an algorithm that creates groups of clips
with the same blur into container clips and blur the container clips
rather than
Just curious if anyone has had experience working with filters on a large
number of movieclips.
I have 500 - 1000 movieclips on stage (not animating) and I want to apply
various different blur filters and other filters to these movieclips. I
can't use one big parent clip and apply a filter to tha
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