On 18/10/2010 06:48, mika wrote:
You could have a look at Flint Particle system also
http://flintparticles.org/examples/flocking-3d
Excellent. Thank you.
Paul
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Paul,
There are some useful things here, mostly(?) java but the approach is
helpful:
http://www.red3d.com/cwr/steer/
http://www.red3d.com/cwr/boids/
http://www.red3d.com/cwr/
http://www.vergenet.net/~conrad/boids/pseudocode.html
http://benfry.com/writing/
John
On 18/10/2010 08:06, Paul
On 18/10/2010 08:45, John McCormack wrote:
Paul,
There are some useful things here, mostly(?) java but the approach is
helpful:
http://www.red3d.com/cwr/steer/
http://www.red3d.com/cwr/boids/
http://www.red3d.com/cwr/
http://www.vergenet.net/~conrad/boids/pseudocode.html
I wished I'd asked sooner!
Amen.
I had a search for ActionScript boids and some useful links came up.
This one has some an fla to download...
http://jobemakar.blogspot.com/2007/05/flocking-birds-boids-deviation.html
John
On 18/10/2010 09:00, Paul Andrews wrote:
On 18/10/2010 08:45, John
Any good references for swarming/flocking/fractal algorithms?
Thought I'd have a play. Doesn't have to be flash-only.
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Grant Skinner has done some open AS3 stuff on this:
http://www.gskinner.com/blog/archives/2009/11/wander_motion_c.html
http://www.gskinner.com/blog/archives/2009/11/wander_motion_c_1.html
Also there's the Hype framework project:
http://www.hypeframework.org/02_examples/swarm/content/01_swarm/
On 17/10/2010 19:18, Tom Gooding wrote:
Grant Skinner has done some open AS3 stuff on this:
http://www.gskinner.com/blog/archives/2009/11/wander_motion_c.html
http://www.gskinner.com/blog/archives/2009/11/wander_motion_c_1.html
Also there's the Hype framework project:
You could have a look at Flint Particle system also
http://flintparticles.org/examples/flocking-3d
On Sun, Oct 17, 2010 at 20:24, Paul Andrews p...@ipauland.com wrote:
On 17/10/2010 19:18, Tom Gooding wrote:
Grant Skinner has done some open AS3 stuff on this:
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