Hi there! I have a class in which a few objects are created from my library (loader component instances and a button instance). They were created sequenciually (IE hit0, hit1, hit2, etc) At any rate - I need to destroy them abd then recreate them.
I am having some issues finding the proper syntax to use destroyObject.... For example I tried..... (from within my class) function killElements() { for (var i:Number = 0; i < 35; i++) { this._targetMc.destroyObject(slidemenu["theThumb" + i]); this._targetMc.destroyObject(slidemenu["theHit" + i]); } } this obviously does not work.... My target hierarchy is.... _root._targetMc.slidemenu (with the button and loader objects created in here). Ideas? Thanks! _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com