Re: [Flashcoders] Date.getTime rounded in PocketPC player

2007-04-04 Thread Zárate
Maybe that's the case... I'll try to find out via other technologies such as JS or C. I'll post whatever I find here. Cheers, Juan On 4/4/07, Andy Herrman [EMAIL PROTECTED] wrote: Is it possible the clocks on the PocketPC architecture just don't have that much precision? If that were the

[Flashcoders] Date.getTime rounded in PocketPC player

2007-04-03 Thread Zárate
Hi there, I'm building a simple benchmark application and I'm using the getTime() method of the Date object to calculate the time elapsed. No problems so far in the PC, but when I test it in the PDA (Pocket PC 7 player) I'm finding that the last 3 digits are ALWAYS 000. It seems pretty obvious

Re: [Flashcoders] Date.getTime rounded in PocketPC player

2007-04-03 Thread Dave Mennenoh
I don't have any suggestions regarding the less accurate timing mechanism on the PDA, but I'd suggest this: Instead of timing how long it takes to do something - maybe you can do something x times in say 10 seconds. So instead of the speed via time, you get the speed via number of loop

Re: [Flashcoders] Date.getTime rounded in PocketPC player

2007-04-03 Thread Zárate
Yep, that might be another way of doing it, but i'd like to know why, apparently, the PocketPC player doesn't do what's supposed to do as described in the docs. Unless I am doing something wrong, I think this is a bug that should be fixed. While doing so the docs should be updated to warn